Vati-nyan wrote:Harlequin wrote:I've been playing around with this plugin and it's amazing.
Is it possible to assign each individual its own movement cost? If so how?
Ideally I want to make some tiles cost more to move through without being impassable or unable to be stopped on.
Any hint of how to do this would be greatly appreciated.Harlequin2013-11-27 16:38:44
Hello again! I'd like to echo the question above. So far I see that movement can be affected with one cost and one filter, but how does one go about having different terrain costs on one map?
I take it you need some way to register what objects the chess moves across? (If you use something like TiledBG or Tilemap together with the board)
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