[Plugin] Spritefont (28th August 2012)

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Post » Sun Jun 16, 2013 12:00 pm

If Hangul is formed into a grid, it can be used:

Hangul in a grid

All Spritefont needs is a grid of images.
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Post » Fri Jun 21, 2013 6:13 am

This plugin is amazing and worked great even when exporting my project via CocoonJS.
Now in the testing phases of my app, some devices show white squares instead of text, while others display the text normally.

Could this be an issue with cocoon, construct or spritefont? Any feedback would be much appreciated.
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Post » Fri Jun 21, 2013 5:16 pm

@schmuxy there's going to be an official sprite font plugin, I'd wait a little 'til it's released.
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Post » Sun Jun 30, 2013 12:09 am

@California Really? That's annoying to hear after I finally got it to work: https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-prn1/1010165_653052794724156_288051454_n.png
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Post » Sun Jun 30, 2013 2:54 am

[QUOTE=gamepopper] @California Really? That's annoying to hear after I finally got it to work: https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-prn1/1010165_653052794724156_288051454_n.png[/QUOTE] Already released in the Beta release.

Works a hell of a lot better than this plugin, I had some bugs that I had to work around (see a couple pages back). With the new plugin, it's easier to use than this one.
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Post » Sun Jun 30, 2013 8:57 am

I don't use this word often, but sweet. Great to hear the official plugin is in beta. A stable version should be coming out soon. Really looking forward to it :)

Though I think Mipey should get a lot of credit. His plugin lasted for some time and did a lot of work. Especially since Mipey isn't a JS expert as he says. nods to Mipey and laying the foundation for SpriteFont :)
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Post » Sun Jun 30, 2013 10:55 am

Heh, thank you, but I can't claim any credit for the official Sprite Font other than stimulating its necessity :)
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Post » Mon Jul 07, 2014 5:55 pm

Thumbs up
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Post » Thu Dec 31, 2015 9:26 am

If I want to make text boxes for save slots with Sprite fonts, do I have to use an offscreen text box and show the input with spritefont? Can spritefont somehow handle a fake blinker for the displayed spritefont text box?
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