Thanks for the plugin Mipey, it gloriously ties together all things texel dense.
Is it possible to implement sprite effects similar to a sprite object?
I currently have an issue where all of my sprite font objects turn to additive after certain events run, and back to normal after others, seemingly randomly, but no way to control that and don't know how to track down what's causing it. It's not happening consistently or I would create a capx for this issue, but maybe you've run into it and can suggest things to check in my events.
The closest I can describe is one event is revealing a sprite font object and hiding another (through visible.) When the event runs, and then another that reverses it runs, the sprites all turn to additive until the event that caused it in the first place runs again, and during that event is active the sprite font looks fine, but after the event finishes and reverses all sprites are additive again. This does not always happen but when it does this is what seems to cause it.