"Spriteurl" is a amazing plugin working everywhere (test done) but actually without using webgl.
Instances of spriteurl is supported but i have notice a little bug when i put several side-by-side spriteurl ... some browsers (firefox/safari/opera) put a 1px line between sprites either every times or sometimes when using a scroll-to method ;-( ... hope his author will create a "Tiledbgurl" plugin too to avoid using instances and correct this little problem. A support of the most used attributes such as "Opacity/Effect/Hotspot-center" will be appreciate too.
I follow this plugin dev. with great interest and can't believe some find it useless, if you have to load some bitmaps at runtime (user choice) or simply only replace scenes by others (adventure games) ... this is THE plugin you need.
Hi all, just a heads up: the next build will have 'Load image from URL' integrated in to both Sprite and Tiled Background with support for WebGL as well. Hopefully this will satisfy all needs for loading images dynamically.
Closing this thread; this functionality is now built in to C2, you shouldn't depend on a third party plugin for it. Thanks to @0plus1 for making it at the time, but now it's built in to C2 using a third party plugin to do the same thing will only cause compatibility problems.Ashley2013-04-30 14:15:49