[plugin] Steam+leaderboard +experimental lobby [WIP]

Post your work in progress addons and get feedback

Post » Tue Apr 12, 2016 5:32 am

Outstanding progress :)
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Tue Apr 12, 2016 12:19 pm

My game goes live on steam on friday. What do you think the timeline on releasing this might be?
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Post » Tue Apr 12, 2016 9:33 pm

@Flump , @Colludium Thank you ^^

@9ar7k I plan to release the plugin this month. The plugin will include all the described features in my previous post (except lobby for now) and will support win32/64 and nw12/13.2 . Linux32/64 will release just after the initial release.
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Post » Wed Apr 13, 2016 9:33 am

nice job ! keep doing it
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Post » Wed Apr 13, 2016 10:29 am

Can't wait for this! Amazing work!
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Post » Thu Apr 14, 2016 3:55 pm

MadSpy wrote:@Flump , @Colludium Thank you ^^

@9ar7k I plan to release the plugin this month. The plugin will include all the described features in my previous post (except lobby for now) and will support win32/64 and nw12/13.2 . Linux32/64 will release just after the initial release.


This would be AMAZING!
My new game launches on Steam on the 27th of May so the timing would be perfect.

This is some seriously awesome work man! Well played :)
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Post » Mon Apr 18, 2016 6:51 pm

Hi folks,

Steam overlay works as intented even with popup notification when you unlock an achievement; on the new version for NW14
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(picture from 8bit Fiesta by @Anonnymitet)
Tested on Win7 32/64b
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Post » Mon Apr 18, 2016 6:55 pm

Yes I can confirm that the steam plugin by @MadSpy works great with R227 and NW14 with overlay, leaderboard and everything working on Steam. He has truly done an amazing job with this one! :D
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Post » Mon Apr 18, 2016 7:05 pm

Woop woop!! I need to work faster at my game so I can implement this lol !!
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Mon Apr 18, 2016 7:43 pm

tested on win8.1 64b
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