Hello @rexrainbow ,
I'm developing a game where It is really important to measure keypress time as accurately as possible. In tests comparing C2's ability to timestamp time correctly (using your plugin), I get a non-constant variation of about 150ms while compared to a psychophysics measurement software that uses the hardware clock (In linux, hwclock). Do you know if it is possible to access this clock as opposed to the system clock like your date plugin does? And if your plugin does not allow it, do you think it is possible to do inside construct 2?