[Plugin] tag text

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Post » Tue Mar 18, 2014 1:08 am

yea that's what it sounds like he's looking for. if i understand you right, it sounds like you want to have a kind of popup like you see with items found in world of warcraft armory and other websites.. it would seem that you could make kind of effect (although not a word specific as you might like) by having the name of the item be a text object.. then a mouse over occurs, create another container object perhaps that holds a background graphic and the information needed.
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Post » Tue Mar 18, 2014 8:46 am

@rexrainbow
Any idea about the resolution thing? Not usable on a mobile without scaling unfortunately.
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Post » Tue Mar 18, 2014 12:54 pm

@Smolli

I need some days to try it. Sorry.
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Post » Thu Mar 20, 2014 3:55 pm

@rexrainbow hi Rex, thanks first of all again for making this plugin. However I have a bug to report with it and it would mean a lot to me if you might know of some fix to this. here is my situation:

I am using Ejecta http://epicspace.net/insurgence/ejecta/ and this seems to work very well for making porting games.

Here is a full tutorial https://www.scirra.com/tutorials/907/de ... e-easy-way

What basically happens is when i hit a scene that has the tag text plugin in it, the app locks up. XCode sees the error and has some feedback about it.. i'm not a proper coder and not used to xcode, but this is what it says when the error occurs.

xcode says:
"Ejecta[791:60b] TypeError: 'undefined' is not a constructor (evaluating 'new window["canvas_text"]()') at line 19235 in c2runtime.js"

this is through the emulator, but i have tested on hardware and the lockup occurs there exactly the same.

I would keep getting this lockup and i tried a LOT of stuff to fix this. Then for the heck of it, i simply deleted this object and the app no longer locked up (although it was missing some text since the object was gone)

If you could check this out and find a solution I'd be greatful. If I did something wrong of course I'll be happy to fix, but it seems like it works fine on browser, it's maybe just some syntax thing that the ejecta/xcode environment are looking for that isn't there.


Thanks!
Caleb
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Post » Thu Mar 20, 2014 4:55 pm

@part12studios

You might try the latest update, it should be fixed.
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Post » Thu Mar 20, 2014 10:24 pm

Hi rexrainbow,

First off, great plugin!

Is it possible to make the plug-in to support <style="direction:rtl;"> ?

Thanks in advance.
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Post » Fri Mar 21, 2014 4:02 am

@SES

Do you mean that reverse the order of text?
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Post » Fri Mar 21, 2014 4:04 pm

@rexrainbow thanks for the upgrade suggestion, apparently my plugin was the old one so that fixed the iOS crashing issue.

Thanks!
Caleb
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Post » Fri Mar 21, 2014 5:35 pm

@rezrainbow however i have seen now that it seems that while it does no longer crash, it also doesn't seem to work in iOS. Is that normal? Is there any chance this could work?

Sincerely,
Caleb
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Post » Fri Mar 21, 2014 6:09 pm

@part12studios it does work in iOS imho, at least under cocoonJS in my Ipad through the cocoonJS-App. The sizing is wrong unfortunately.
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