[QUOTE=Android-Music] Ok, a simple test cap just to check if it works - press any key to go to layout 2. http://dl.dropbox.com/u/1306951/123.cap
2 objects in the right - sprite and canvas upon it, on the left - sprite that receives the texture from canvas. Sorry for a rough cap![/QUOTE]
The second layout has no event to set texture. However, there is also a bug. You'll need to use an Always event instead of a Start of layout event. Not sure if this causes performance issues, but it works.
I assume this bug is due to how other layouts load after the first...
is a cap of it working.Jayjay2011-09-12 18:04:50