[PLUGIN] Updated LayoutTransition V1.2 - Layouts Transitions

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Post » Tue Aug 02, 2016 1:54 pm

Hi, i use your great Layout transition v1
its possible to do transition slower?
i set parameters to -0.001
and transition animation is playing with normal speed
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Post » Fri Aug 12, 2016 2:54 am

mist wrote:Where do i place the files?

I placed the extracted folder into Construct2-->Exporters-->HTML5-->Plugins

Opened construct and loaded your CAPX file but received this message:

Image



I have the same problem.
AaronVS
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Post » Sun Aug 14, 2016 10:20 am

maybe do something similiar for sprite transition?
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Post » Mon Aug 15, 2016 12:11 pm

Hello ! Sorry for the inconvenience but is that someone can send me a screen actions to make on Construct 2 because I am French and I do not understand anything. Thank you ! :)
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Post » Fri Mar 24, 2017 9:21 pm

PLUGIN NOT WORKING AFTER COCOON EXPORT
Hey,Someone help me please...
I used layout transition in my game and it was working fine in previews,
but when i exported it to cordova and compiled it with cocoon canvas+ it did not work in apk on my mobile device..
Anyone knows anything may done wrong by me,...may be some plugin to be added in cocoon or something else i could do to fix it?
Thanks in advance!
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Post » Fri Mar 24, 2017 11:37 pm

@SaRaB , Yea i did not create many effects :'(

@tendividedbysix happy it helps :D

@delgado you can't set a negative value , you can set 0.001 something like this , it should work .

@AaronVS To install a third party plugin:
Close Construct 2
Copy the plugin's folder to <install path>\exporters\html5\plugins. You'll see each plugin has its own folder here, so to add a new plugin create a new folder and add the plugin's files inside it. For behaviors, copy to <install path>\exporters\html5\behaviors instead.
Launch Construct 2 and the plugin or behavior should be available from the editor.

If this is not working , be sure you are using the V1 not the V2 , they have different Id , so C2 understand it as they are completely different plugins


@Jackie chang , regarde ce que j'ai déjà mis comme exemple , ça devrait suffire

@shubhamrathi9 it will not work on Cocoon because they have their own template , use cordova
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Post » Sat Mar 25, 2017 8:22 am

Thanks for the quick reply ,
Also i am exporting to cordova ... are you suggesting to use intel xdk instead of cocoon ?
Thank you
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Post » Sat Mar 25, 2017 8:27 am

@hmmg
Also is it possible for you to provide the same effect with construct 2 event sheet somehow?
It will be a very awesome help for me if that is possible because i have everything set according to cocoon and i dont wanna switch to intel.
Thank you
PS: (event sheet for just one transition would work, i will try to figure out other and share them )
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Post » Sat Mar 25, 2017 8:34 am

@shubhamrathi9 , I always suggest Cordova , I never tried xdk , but you can try it and check if it works.

for your seconde message , I did not understand you :p sorry :p :p :p
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Post » Sat Mar 25, 2017 8:42 am

@hmmg Let me clear this srry for my english in advance :p
1.All i want to ask that after exporting to cordova from construct 2 ... where to compile my game ? such that your plugin keep working. it does not work with cocoon , you dont know about xdk , so where should i compile my game after exporting to cordova from construct 2? please forgive me for if am making a rookie mistake here! :p
2. I want to know if i could perform same transition effect with the help of events in construct 2 only, without using your plugin as we do any other stuff simply by using construct 2 events.
Thank you
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