[Plugin] Windows Phone Updated - New Tutorial!

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Post » Sat Jun 08, 2013 4:19 am

@tipztv Thanks I'll try that when I get back.

BTW you mentioned using only the C2 winphone8 export instead of the template that came with the plugin. Did it fully work? What parts of the code did you copy to get it to work?

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Post » Sat Jun 08, 2013 4:33 am

@bon4ire that issue is solved. Just use the template that comes with the plugin, use my above suggestion and it will work. There are two Landscape setting in the mainpage.xaml file (in the same line), make sure to change both of them
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Post » Sat Jun 08, 2013 11:51 am

@tipztv is correct, that should work fine :)
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Post » Sat Jun 08, 2013 6:50 pm

Thanks @tipztv and @thehen. All is working perfectly and nearly identical to iOS and android version.

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Post » Sun Jun 09, 2013 2:57 am

Hope to get a little help on some Windows Phone 8 certification failures I am receiving from submission. I am using the plugin, and copying my media and images to the project folder. Also adding them in VS.

Here are the errors:

1- "The application's name on a device does not match its name in the Windows Phone Store. The application's name is "WindowsPhonePlugin".

I have changed the name of the project, the name referenced in the index.html, and the anything referencing the name in mainpage.xaml is there any other place I am missing?

2- "The application's 'pin to start' and the 'games hub' icons are generic Windows Phone icons."

Where are these located to be replaced?

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3- "The application silently terminates at launch."

The App runs fine in the emulator. Is this what @The Hen was referring to in crashing issues with access store? I do have this logic implemented.


Thanks in advance for any help.
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Post » Sun Jun 09, 2013 4:19 am

I can answer for number 2.

They are the icons in the /assets and /assets/Tiles folder. They need to be custom graphics reflective of your app. They're the icons you see when pin your app to start or within the apps list on the phone.

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Post » Mon Jun 10, 2013 12:10 am

Yeah, I had those in the folder, guess I did not add them to the project like I thought. Checked the build assets folder and it still had the original files. Also found the app name information in the WMAppManifest file. I think this should fix issues 1 and 2. Thanks
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Post » Mon Jun 10, 2013 11:11 am

@tacticx have you tested on hardware, not just in the emulator? Make sure you test on lower memory devices as well.
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Post » Mon Jun 10, 2013 5:01 pm

Plugin has now been updated, fixing some difficult to repro crashing when playing audio with floating point volumes in certain locales.
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Post » Tue Jun 11, 2013 11:45 am

@thehen I'm having the same problem as @tacticx, where it shows up on the store as "WindowsPhonePluginForConstruct2"

http://www.windowsphone.com/en-us/store/app/windowsphonepluginforconstruct2/7666844c-fb6e-4abd-ae4f-6f0518b15d2f
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