I have been working on a design. A Multiplayer Space-Sandbox RPG Game with elements of Real-Time Strategy.
Using socket.io and your plugin I was able to implement Smooth Movements for players and miners(AIHarvestingDrones). Also I handled the following features:
Bullets and Rockets
Battle(aiming, targeting, seeking)
As I was not able to send and receive text, my players have no name but "Player 0,1...". Also, I have built everything updating some old example found here and the example does not handle disconnecting players, so, on connect, a lot of ghosts spawns on new player's screen.
There are others really minor and easy solving bugs, but they doesn't matter. In the current state, If you guys could help me out I would be able to host my simple "server.js" some place and then start an alpha.
, that would be a huge burst.