Thankyou rexrainbow. By the way, is there a way to get the nearest chess (by nearest in terms of total SLGmovement cost) that meets a function SLGcriterion? Ie whats the ChessUID of the nearest Chess that has a value of at least 20 from the function SlgCriterion (excluding any chess at the Origin) This kind of tells the AI where is the nearest weak monster? It could also tell the AI things like where is the nearest (0r furthest) monster that uses ranged combat.
Thankyou for you time. I think the plugins are great!
Hate to be a debbie-downer, lol... but doing that fix that you did yesterday, may have caused another issue... unless it's just me. Now when you have 8 directions turned on, it can't find any matches at all. 4 directions works fine, but 8 directions nothing is found. If you can't see this bug, let me know, I can whip up an example.