[Plugin]Board, Layout2Board [Behavior] Grid Move

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Post » Tue Jan 15, 2013 3:35 pm

Me again with a small request:

Is it possible to set/get board offset (X,Y) also in the event editor?

Thanks
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Post » Tue Jan 15, 2013 4:04 pm

Update

[Plugin] SquareTx, HexTx
- Add expression: Width, Height , to get cell width
- Add expression: POX, POY , to get offset of board


@xoros

Download these two plugins to get new expressions, the action of setting Width/Height/POX/POY had already existed.
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Post » Tue Jan 15, 2013 4:09 pm

Hello Rex,

Could you tell me what is the expression to get the current cell in the loop of generating board?
I need to create a different chess randomly for each cells of the isometric board.

Thanks
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Post » Tue Jan 15, 2013 4:11 pm

yay, thanks!!!
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Post » Tue Jan 15, 2013 7:08 pm

ok, i used "loopindex("x or y")"
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Post » Tue Jan 15, 2013 7:36 pm

I have a few of suggestions for future inclusions in the plugins if you are looking for input:

Diagonal isometric movement like the blue ball in this image: http://www.kirupa.com/developer/isometric/images/ball3dcompare.gif

The possibility of creating a 3D tile grid with CubeTx. So far it seems only chess can have a spatial z-dimension, which makes creating playing fields like this more difficult: http://www.filebuzz.com/software_screenshot/full/isometric_turn_based_strategy-440698.png

Finally, isometric hex projection would be awesome:
http://i.imgur.com/63O22.png

Your plugin is already fantastic, but if you are looking for ways to improve it even further, those are at least my most wanted features.Monokkel2013-01-15 19:49:36
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Post » Tue Jan 15, 2013 11:03 pm

@aktarus

Yes, you are right. One of way to create tiles/chess is using "for" condition, so you could use loopindex("x") , loopdindex("y") to assign the logic X, Y index.
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Post » Tue Jan 15, 2013 11:10 pm

@Monokkel

Thanks for the advice. These plugins could not support 3d tiles except CubeTx , so it only can display 3d tile.
I will add this to my TODO list.rexrainbow2013-01-15 23:25:45
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Post » Wed Jan 16, 2013 4:09 pm

Hi rexrainbow.

Is there a way to implement something like perlin noise with your plugin to generate a random but good looking logical maps ?

Thank you
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Post » Wed Jan 16, 2013 4:22 pm

[QUOTE=rexrainbow] @aktarus

Yes, you are right. One of way to create tiles/chess is using "for" condition, so you could use loopindex("x") , loopdindex("y") to assign the logic X, Y index.[/QUOTE]

That's quite the list :)

I think it would be a great addition, as much of the point of isometric projection is to create the illusion of depth, and having a z-dimension greatly increases this illusion.
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