[Plugins] Construct2 Cordova Plugins

Post your completed addons to share with the community

Post » Mon Apr 17, 2017 2:08 pm

Hi all,
I bought the package 3 days ago, and I still have not received the download link, I have work to complete, what is happening? It's fake? :|
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Post » Thu Apr 20, 2017 4:14 am

@LuisCGForte: If you bought through Scirra's store, send an email to [email protected] providing your transaction ID for the purchase.

@Governador : Please, these forums are English only, always do post in English or provide a (google) translation to your post.
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Please attach a capx to any help request or bug report !
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Post » Tue Apr 25, 2017 2:52 am

Message: LuisCGForte can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Thanks, i received!

Kyatric, i want to talk with you about some especific things, i cant send u PMs because i have no reputation yet.
Its very important for me.
My e-mail = [email protected]

Thanks!
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Post » Sun Apr 30, 2017 6:20 pm

makarone wrote:Hi everybody.
I've added Chartboost ad plugin to my C2 project. ( rewarded video plugin)

When i'm trying to test it from intel xdk ( app preview) it works fine on the android phone,
but when i'm building app, it doesn't work on a phone and the app quits instantly.

On the other phone it shows server connection issue ( and shows a path to the android assets, index.html etc)

Did anyone had this issue?

Thanks



I have the same issue.. Anyone solve this?


@cranberrygame
Can you please give us a solution?
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Post » Fri May 05, 2017 6:11 am

Noone use chartboost plugin with intel xdk? :roll:
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Post » Sat May 06, 2017 11:32 am

odiusfly wrote:Noone use chartboost plugin with intel xdk? :roll:


Same happens to me and on cocoon.
I also noticed that @cranberrygame has removed his plugins from the store. So I guess there will be no support anymore? :(
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Post » Sat May 06, 2017 5:29 pm

AndreasR wrote:I also noticed that @cranberrygame has removed his plugins from the store.


Bad move. :|
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Post » Wed May 10, 2017 6:40 pm

Hi!

Is there a way to local test if it works? Or we just blindly jump in, build the apk and hope it works?? Getting achievements metadata is missing. Google quests are not implemented either
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Post » Thu May 11, 2017 9:43 am

Sure you can create an apk file and install it on your local device. The leaderboard functions should work then.
This is how I test it.

However you need an apk file uploaded to Google Play which you've assigned with the leaderboard (no need to have the leaderboard included for the associated file).

Regards
Andy
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Post » Fri May 12, 2017 10:41 am

@AndreasR Thanks for the answer. I follwed every instructions I could (config.xml APP_ID, my app is on Google Play, alpha test is running, I'm a tester etc etc) I just can't make this work, stuck with "SIGN_IN_REQUIRED (4)"
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