[Plugins] Construct2 Cordova Plugins

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Post » Tue Nov 18, 2014 1:40 am

cranberrygame wrote:@Drewford

Did you download apk from google play (alpha) or local apk?

If local apk, try download apk from google play (alpha).
s

Sorry to keep bothering you, I will get this figured out soon, I promise!
Where I am stuck now, the example_phonegapgame_requires id.capx that is in the game plugin, I was testing it, not using any more plugins.
I entered my leaderboard_id where it tells me to, Export it, open it up in XDK, enter this in my additions.xml

"<!-- caution: copy this to intelxdk.config.additions.xml and replace YOUR_GOOGLE_PLAY_GAME_APP_ID -->
<intelxdk:plugin intelxdk:name="game" intelxdk:value="https://github.com/cranberrygame/com.cranberrygame.phonegap.plugin.game" intelxdk:id="com.cranberrygame.phonegap.plugin.game">
<intelxdk:param intelxdk:name="APP_ID" intelxdk:value="6********6" />"

After entering that, I build the game and upload it as an Alpha build. When I download it from the store, I get this error after running the app: "*Unknown Error." Then the trigger "Login Failed."
Am I missing something with Intel XDK? The only thing I change in the copy/paste to the .xml is the "YOUR_GOOGLE_PLAY_GAME_APP_ID" part. Am I supposed to be changing the APP_ID to something also?
The Error is popping up when I start the app and click the "LOGIN" button that is in the demo.capx mentioned above, and it shows the google play sign in, then loads for a second and then pops the error "*Unknown Error."

Sorry to keep bothering @Cranberrygame and @AndreaSR
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Post » Tue Nov 18, 2014 6:56 am

@Drewford

Phonegap Game requires signed apk test.

"Unknown Error" is mainly signed and version not same as uploaded to server problem.

You probably do not run(test) download uploaded signed apk.
(or test local signed apk which is exactly same version as uploaded signed apk)

If you can not download apk from alpha test,
then publish apk in normal.
And download it and run.

Thanks
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Tue Nov 18, 2014 3:32 pm

@cranberrygame and @everyone

I just noticed that my admob ads shows some porn ads ? How do I block or filter them out ? I did looked at the Sensitive Category but it is just blank.

Thanks
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Post » Tue Nov 18, 2014 4:44 pm

I finally found out how to download the Beta and Alpha apps, and that's the app that is giving me the issues. The signature that I am using is the signed APK that XDK signs. Do I need to build it unsigned and then create my own keystore for it, or is the XDK signed one ok? But the app that I am testing has been signed by Intel XDK, uploaded to Beta build on the play store, and downloaded via the https://play.google.com/apps/testing/com.my.apptest
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Post » Tue Nov 18, 2014 4:47 pm

tumira wrote:@cranberrygame and @everyone

I just noticed that my admob ads shows some porn ads ? How do I block or filter them out ? I did looked at the Sensitive Category but it is just blank.

Thanks

Go admob.com, click your ad(s), then the Allow and Block Ads tab, then apply your filters. Here is a screenshot of mine.
ad2.JPG
You do not have the required permissions to view the files attached to this post.
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Post » Tue Nov 18, 2014 5:12 pm

@Drewford

I use phonegap cli, so no experience in xdk sign.

But if you build your apk in release mode, that's what can be used (can be uploaded to google play).

Did you download and install?

But "Unknown Error"?
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Tue Nov 18, 2014 5:48 pm

Thanks @Drewford

I believed the screenshot is for Sensitive Categories ? I don't know why my list is just blanks for that category only. Already tried different browsers also.

I'll probably need to go to their forum for assist.
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Post » Tue Nov 18, 2014 6:36 pm

@Cranberrygame Yes, I downloaded the app from the play store (beta build) and when I start the app after installation, I am getting the "*Unknown Error." I am going to try to use my keystore that I used for my real game, and upload an app to that app's console, and see if it's a signature issue.

@tumira That's really odd. Did you just create the ad? Try to make another one and see if the new one has some choices. Also, might be a browser issue, having trouble loading the site completely. Do you have Google Chrome? Is it not showing up on that browser, as well?
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Post » Tue Nov 18, 2014 7:19 pm

@cranberrygame

to test FileTransfer, do I need to add 3-rd party plugins?
It still doesn't work for me:(
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Post » Wed Nov 19, 2014 12:01 am

@Drewford

Tried firefox,chrome and ie still the same(even tried login using my Android phone). It is either my location, router settings ? or my account.
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