[Plugins] Construct2 Cordova Plugins

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Post » Sat Dec 13, 2014 8:21 pm

FredQ wrote:Hi @cranberrygame, 2 questions:

1) In the documentation for your performance plugin it says about the difference in filesizes:

projectname.android.20141130052210_CrosswalkAndroid_WebViewPlus.apk: 9.57M
projectname.android.20141130054216_CrosswalkAndroid.apk: 7.24M
projectname.crosswalk.arm.20141130033751_CrosswalkForAndroid.apk: 23.48M

But when I build my project in IntelXDK I am only given the usual crosswalk.arm and crosswalk.x86 apks. What am I doing wrong?

2) I like how C2 now exports the files so that IntelXDK is able to load the third party plugins on import, however, the admob plugin isn't loaded automatically, I have to manually add it. Is this supposed to be how it works? All plugins are imported automatically but never the AdMob one.


WebViewPlus is for standard Android build ( phonegap ). Not for crosswalk.
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Post » Sat Dec 13, 2014 9:35 pm

cranberrygame wrote:@lordvader

Sorry phonegap (cordova) not yet supports wp8.1

Thanks

But cordova added wp8.1 support on September
http://msopentech.com/blog/2014/09/25/a ... pport-2-2/
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Post » Sun Dec 14, 2014 3:02 pm

stctr wrote:
FredQ wrote:Hi @cranberrygame, 2 questions:

1) In the documentation for your performance plugin it says about the difference in filesizes:

projectname.android.20141130052210_CrosswalkAndroid_WebViewPlus.apk: 9.57M
projectname.android.20141130054216_CrosswalkAndroid.apk: 7.24M
projectname.crosswalk.arm.20141130033751_CrosswalkForAndroid.apk: 23.48M

But when I build my project in IntelXDK I am only given the usual crosswalk.arm and crosswalk.x86 apks. What am I doing wrong?

2) I like how C2 now exports the files so that IntelXDK is able to load the third party plugins on import, however, the admob plugin isn't loaded automatically, I have to manually add it. Is this supposed to be how it works? All plugins are imported automatically but never the AdMob one.


WebViewPlus is for standard Android build ( phonegap ). Not for crosswalk.



I thought that was the case but when I build my project using the standard Android build the performance was terrible, even on a very basic game so I thought I must have got it wrong.

Has anybody actually noticed a difference with it?
ImageImage
Mr. Green - Platform/puzzle game out now!
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Post » Mon Dec 15, 2014 7:26 am

@federer365

Added Phonegap Dolby to to-do list

@fongka2

Added Phonegap Base64 to to-do list

@FredQ

All plugins are imported automatically but never the AdMob one.
=> Official Admob plugin seems not yet to support automatic installation.
If you want automatic install, use Phonegap Admob plugin (this supports automatic installation)

I thought that was the case but when I build my project using the standard Android build the performance was terrible,
even on a very basic game so I thought I must have got it wrong.
==> Send me intelxdk.config.additions file to my email [email protected]

@stctr

Thanks

@Heska

I searched ad company who supports wp8.1 js version but could not find.

Can you search that company and suggest me again?
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Mon Dec 15, 2014 4:34 pm

@cranberrygame
I'm considering buying a full package.
Most of them, notification plugin for example, are tagged as [crosswalk].
All of them are working on Intel Crosswalk, right?
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Post » Mon Dec 15, 2014 5:15 pm

@cranberrygame

I have developed an android game with construct 2 and compiled with intel XDK crosswalk for android and i have used 4 PhoneGap plugins in this game. I have updated new version yesterday and today i have received a alert from google play saying that....... :

"Your app is statically linking against a version of OpenSSL that has multiple security vulnerabilities. You should update OpenSSL as soon as possible.
The vulnerabilities were addressed in OpenSSL versions beginning with 1.0.1h, 1.0.0m, and 0.9.8za. To confirm your OpenSSL version, you can do a grep via ("$ unzip -p YourApp.apk | strings | grep "OpenSSL""). For more information about the vulnerability, please consult http://www.openssl.org/news/secadv_20140605.txt.
To confirm that you've upgraded correctly, upload the updated version to the Developer Console and check back after five hours. Please note, while it's unclear whether these specific issues affect your application, applications with vulnerabilities that expose users to risk of compromise may be considered "dangerous products" and subject to removal from Google Play."

So, Please help me... if anyone faced same experience with above issue....
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Post » Mon Dec 15, 2014 5:34 pm

@cranberrygame , @intelrobert

I also got the same warning.
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Post » Mon Dec 15, 2014 6:38 pm

@shaircast

Yes, you are right.

the plugins which is marked as [crosswalk] supporte crosswalk.

@tharindutpd
@tumira

I think one of the plugins which you used cause the warning.
Can you tell me the plugin list which you used.

You can say that in this post or send me PM.

Then I will try to check that plugin's native cordova plugin.

Thanks
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Mon Dec 15, 2014 7:42 pm

Same warning here:
I'm using Phonegap Game plugin.
(also Construct2 AdMob plugin)

[EDIT] It's ok. The warning is not showing anymore.
Last edited by IIDanII on Mon Dec 15, 2014 9:26 pm, edited 1 time in total.
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Post » Tue Dec 16, 2014 3:54 am

Yes!, Now above Warning alert is not there.
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