[Plugins] Construct2 Cordova Plugins

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Post » Thu Jan 08, 2015 6:13 pm

@cranberrygame could you please help in setting up PushNotification for own server ? would really appreciate it. Please note that I am using Intel XDK + Crosswalk.

I am using @gizmodude4 plugin but not able to figure out which params need to be set and how they should be set in Intel XDK environment.
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Post » Mon Jan 12, 2015 12:03 am

What changed with admob plugin? After longer time, i created game, but i am not able to see ads in this game... :/ I really do not know how to do it... Please help me a bit. Here is game :( https://play.google.com/store/apps/deta ... resistance
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Post » Mon Jan 12, 2015 12:57 pm

Using Phonegap IAP plugin, I had some problems with "Store Listing Failed" in the store of my game on Android lately. It was finally due to the Android Licence Key being wrong and now it works fine.

But now I get the same error (Store Listing Failed) on iOS, which doesn't requires any Licence Key if I'm correct. I'm basically using the same version of the game (only the sounds are different), and I use the same exporter (Intel XDK). The game plays correctly through TestFlight, but my testers are unable to enter the shop.

I'm using the adhoc Provisionning Profile. Is there anything to change to the code, to Phonegap IAP, or to XDK when using the same project to export to Android and iOS that could fix "Store Listing Failed" on iOS?

Thanks !
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Post » Mon Jan 12, 2015 6:45 pm

@cranberryagme

Hi,
I tried to make a tutorial for your new 'PhonegapFacebook 2.0.4' plugin, but I get a build error if I enter this code to the '...additional.xml'

Code: Select all
<intelxdk:plugin intelxdk:name="https://github.com/Wizcorp/phonegap-facebook-plugin#d8b0f6935a7c6e586188bf85f9da88a1c160790b" intelxdk:value="https://github.com/Wizcorp/phonegap-facebook-plugin#d8b0f6935a7c6e586188bf85f9da88a1c160790b" >
   <intelxdk:param intelxdk:name='APP_ID' intelxdk:value='YOUR_FACEBOOK_APP_ID' />
   <intelxdk:param intelxdk:name='APP_NAME' intelxdk:value='YOUR_FACEBOOK_APP_NAME' />
</intelxdk:plugin>


Error Log

[dependency] Ordered libraries:
[dependency]
[dependency] ------------------
[dependency] Found 2 versions of android-support-v4.jar in the dependency list,
[dependency] but not all the versions are identical (check is based on SHA-1 only at this time).
[dependency] All versions of the libraries must be the same at this time.
[dependency] Versions found are:
[dependency] Path: .../JumperJam/com.phonegap.plugins.facebookconnect/FacebookLib/libs/android-support-v4.jar
[dependency] Length: 987314
[dependency] SHA-1: 9b6a9a9078af571732159b904ad423b03b7cc786
[dependency] Path: .../JumperJam/libs/android-support-v4.jar
[dependency] Length: 621451
[dependency] SHA-1: 5896b0a4e377ac4242eb2bc785220c1c4fc052f4

BUILD FAILED
.../tools/ant/build.xml:577: Jar mismatch! Fix your dependencies

Total time: 1 second
Error code 1 for command: ant with args: release,-f,.../JumperJam/build.xml


Here you find the first version of the tutorial for the new facebook plugin.

http://shatter-box.com/wiki/facebook-fu ... phongegap/

Thanks !
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Post » Tue Jan 13, 2015 12:08 pm

@cranberryagme do you have a plugin for: https://github.com/FerryT/StatusBarNotification ?
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Post » Tue Jan 13, 2015 7:41 pm

Bought the RevMob plugin yesterday and it worked great and super easy to use. But I was not that impressed with the Ads they were offering. The banner used almost half of the screen and the interstitals took about 5 seconds to load. So now i bought all the plugins and gonna try some ad services. Can anyone recomend wich i should try first? And thanks to @cranberrygame for all these awsome plugins.
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Post » Tue Jan 13, 2015 8:08 pm

Message: volcank can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
@DetteMan I am not impressed with Revmob also, I would highly recooment Vungle Plugin The first day I tried I had like $391.97 eCMP one time and Revenue was 11.76 in just one day. It is for Android tough for the time being but will be available for IOS soon. But it is not like that right now not too much revenues but also my downloads are really less these days that's why. But sometimes even for less impressions of less clicks you can get much more revenues than the other sites.

Also Chartboost I would recommend but this one also performs much better in IOS so you shuold check the performances in both stores( Googleplay and IOS). Also with Chartboost you can crosspromo your own product (you can advertise one of your game in another game of yours) which is valuable. And both Vungle and Chartboost have analytics so you can follow how much of your app is downloaded. With Chartboost you can even soo how much of your game is installed on devices so both of them are pretty useful. They both pay with paypal as well.

Check out this thread for vungle. http://bit.ly/1DE53vt
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Post » Wed Jan 14, 2015 2:20 am

@volcank Thanks for the tips. Vungle and Chartboost is just for video ads, right? I dont really know what i'm looking for but i guess that banners and interstitial is what i need. I like the way AdMob shows my ads but I dont know if there are better options when speaking of CPM etc.
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Post » Wed Jan 14, 2015 9:32 am

@DetteMan Vungle for videoads yes but Chartboost is only interstitials for the time being but you know it works especially for IOS. The ads are really neat looking by the way and there is no like 3-5 seconds delay like Revmob. But the thing is you don't get any revenue through impressions but when the user installs the advertised app. Looks far maybe but you get around and between 0.70 - 3 dollars for each install and this is way better than waiting for cents to fill in the blanks ;) Ofcourse with chartboost you may wait like 1 day with no revenue 0 dollars but suddenly you might have like 3 dollars. For vungle I guess they pay for impressions as well. One thing I like about Chartboost is like I said before you can create your own game art and advertise that game in your other game for free while you are serving the other ads. So you game pops up inbetween them or you can say like eveyr hour.

Also I heard Admob banners are good but since I didn'T recieve my envelope from Admob for PIN and waiting for my second envelope I am trying to use other ad networks.

Good Luck!
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Post » Thu Jan 15, 2015 11:17 am

@mchulet

Sorry, I did not test the plugin yet.

And try Phonegap LocalNotification plugin.

Thanks

@Raiper341

No special changes.

Thanks

@Rable

First, log out from itunes.

When login popup shows up in the app, then login with sand box tester id.

cf)

//if you don't want to spend real money buying your own app, setup your test users and buy with test account.
itunesconnect - Users and Roles - Sandbox Testers - +

@AndreasR

It is probably not PhonegapFacebook's problem.

Please if not solved this problem yet, send me intelxdk.config.additions.xml file.

Thanks

@DetteMan

Thanks

@volcank

Thanks
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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