[Plugins/Behaviors] Rez Repo

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Post » Wed Jul 25, 2012 10:36 am

Do you think you could make this work with a hex grid? You'd maybe just make 1 side of it allow for cutting corners and the other not, I think anyway.

Here is a pic to show difference between hex and sqaure grid:
alspal2012-07-25 10:36:59
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Post » Wed Jul 25, 2012 11:24 am

@alspal

I had made another plugin to get path in tile game like this.
- click any purpole tile, then you will get path in yellow tiles.

Capx
dependence
slg movement
instance group
board
hexTxrexrainbow2012-07-25 14:50:48
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Post » Wed Jul 25, 2012 12:09 pm

Oh thanks rex! I missed that somehow.
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Post » Wed Jul 25, 2012 2:51 pm

@alspal

Uh, I had not release this plugin yet
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Post » Thu Jul 26, 2012 2:46 am

@rexrainbow oh I thought it was from this topic:

http://www.scirra.com/forum/pluginboardsquaretxhextx-behavior-grid-move_topic51891.html
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Post » Thu Jul 26, 2012 3:47 am

@alspal

Yes, this thread introduced board and hexTx plugin, and this thread was instance group.
The plugin I had not release yet is slg movement plugin.rexrainbow2012-07-26 04:57:59
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Post » Sat Aug 04, 2012 10:19 pm

I'm trying to assign to a bunch of objects (of the same type) a different path (in fact, it would be the same, but not at the same time, think tower defence), with no succes, so far. Any idea how this would be possible?
TinyHat2012-08-04 22:21:20
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Post » Sun Aug 05, 2012 6:50 pm

Nvm, I somehow succeeded, I'm still not sure how :D
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Post » Mon Aug 06, 2012 3:07 am

Hi, first of all, great plugins! Unfortunately I'm running into some problems.
I'm not sure if I'm doing something wrong, but I created a simple logic for a moving NPC using Astar and Pathfinder plugins, it works, but as the "simulation" goes the NPC starts to "cut corners", moving inside the collision sprite. I've tried to increase the resolution of the cell size, but it keeps going inside as time passes.
I've attached a simplified capx to make my point clear, you can see that as simulation goes, the block starts to ignore the corners more and more, but not all corners. Any ideas?

My NPC astar test
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Post » Mon Aug 20, 2012 12:18 am

@00Rez, very cool and I definitely will find the example .capx and plugins helpful, thanks.
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