Hi, first of all, great plugins! Unfortunately I'm running into some problems.
I'm not sure if I'm doing something wrong, but I created a simple logic for a moving NPC using Astar and Pathfinder plugins, it works, but as the "simulation" goes the NPC starts to "cut corners", moving inside the collision sprite. I've tried to increase the resolution of the cell size, but it keeps going inside as time passes.
I've attached a simplified capx to make my point clear, you can see that as simulation goes, the block starts to ignore the corners more and more, but not all corners. Any ideas?My NPC astar test