[plugin]Threejs canvas rendering

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Post » Tue Aug 11, 2015 7:09 am

Retro-tastic :)
If your vision so exceeds your ability, then look to something closer.
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Post » Tue Aug 11, 2015 2:55 pm

Very cool, can't wait to see more!
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Post » Wed Aug 12, 2015 12:15 am

zenox98 wrote:Retro-tastic :)


:) M.A.D cracktro example from Amiga running under my C2 plugin textfx....
http://gigatron3k.free.fr/html5/C2/plugin/textfx/
..
http://gigatron3k.free.fr/Intro/

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CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Wed Aug 12, 2015 12:51 am

Gigatron wrote:
zenox98 wrote:Retro-tastic :)


:) M.A.D cracktro example from Amiga running under my C2 plugin textfx....
http://gigatron3k.free.fr/html5/C2/plugin/textfx/
..


*Mental Orgasm*
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Post » Wed Aug 12, 2015 7:19 am

Gigatron wrote:
:) M.A.D cracktro example from Amiga running under my C2 plugin textfx....
http://gigatron3k.free.fr/html5/C2/plugin/textfx/
..

Class!

Heads up people. If you haven't yet visited the link giving in Gigatron's profile and signature, then do yourself a favour and visit - the effects are an absolute delight :)
If your vision so exceeds your ability, then look to something closer.
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Post » Sat Aug 22, 2015 12:23 am

I am glad that I was sitting down! Excellent!
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Sat Aug 22, 2015 4:15 am

@Gigatron, There is this link wherein we could draw lines and curves using threejs - http://www.lab4games.net/zz85/blog/2014 ... and-webgl/

Wondering if this is possible using this plugin?

Something like the below ? -

geometry = new THREE.Geometry();
geometry.vertices.push(new Vector2(x1, y1, 0));
geometry.vertices.push(new Vector2(x2, y2, 0));
material = new THREE.LineBasicMaterial( { color: 0xffffff, linewidth: 2 } );
line = new THREE.Line(geometry, material);
scene.add(line);
For game development / IT services contact - ravindra@actualconcepts.com

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Post » Sat Aug 22, 2015 4:55 pm

Sure it can be done easily...
Please be patient...
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Thu Aug 27, 2015 7:37 am

@Gigatron

im excited about this!!! :)
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Post » Sun Oct 04, 2015 11:35 pm

irina wrote:@Gigatron

im excited about this!!! :)


drawing three.js on c2 canvas to reach 60 fps...
wipeout track venom test.... so we can do everything with C2 !!!

From Phobos ... this game and track is copyright from sony i think ... i will remove the files soon from my server !
try on Chrome to explode max speed ///
http://gigatron3k.free.fr/html5/C2/plugin/c2wipeout
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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