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Re: Point-and-Click Game

PostPosted: Wed Nov 09, 2011 12:31 pm
by Ize
The tilebased pathfinding isn't really good for adventure games (just my opinion) and i'd use a node-based pathfinding.

I'm trying to build one atm. (i suck at this stuff so it could take a while, if i even manage to make a decent behavior / eventgroup(s) at all) but if it works i'll upload it in the example section...

Re: Point-and-Click Game

PostPosted: Wed Nov 09, 2011 12:38 pm
by Mipey
You can use invisible surface with solid behavior to limit the player character's movement.

Re: Point-and-Click Game

PostPosted: Mon Oct 12, 2015 6:08 pm
by ed159
how do you make a point-and-click game? is there a tutorial?

Re: Point-and-Click Game

PostPosted: Mon Oct 12, 2015 6:21 pm
by zenox98
@ed159

This thread is nearly 4 years old.

It would probably be better if you post any questions you have in the 'How Do I' section.