Pokemon C2 Fan Game Engine

Show us your works in progress and request feedback

Post » Tue Jun 28, 2016 10:00 am

I always liked Pokemon games, I have a 3ds just to play it.
Cool to see that have someone working in a mechanic like.

Why do you think in a similar context but using a very large map to make a mmorpg?

You will have to make your plot and need to be diferent from Pokemon but i will really enjoy something like this.

Cheers!
"Hello my friend stay a while and listen"
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Post » Fri Jul 01, 2016 4:16 am

^_^ There's so much hype for this, I'm almost considering starting a donation pool for it and just jumping back to developing it.
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Post » Mon Jul 11, 2016 8:15 am

Do you have a capx to download? This looks pretty good and I'd love to take a look.

Also start a Patreon if you're looking for a way for others to support your work.
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Post » Mon Jul 11, 2016 9:07 am

Yes please finish this.
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Post » Tue Jul 12, 2016 2:40 am

@klabundee I'll be adding the ability to enter another player's world in the game, but it won't really be an important part of the mechanics in the game, just something cool players can do.

@StarCS https://www.scirra.com/arcade/rpg-games ... ngine-6003 Sorry for not adding the link in this forum, I'll fix that.
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Post » Tue Jul 12, 2016 8:40 am

I'm not a creative person but if i was i would like to make a game like this.
Big world, a lot of cities.. like pokemon but really bigger.
Cheers
"Hello my friend stay a while and listen"
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Post » Mon Jul 18, 2016 3:05 am

The project is over?
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Post » Fri Jul 22, 2016 2:25 am

guimaraf wrote:The project is over?


For a few more months. I'm trying to make a living from game design so I'll have more time to work on stuff like this. :) At that point I'll finish this.
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Post » Fri Jul 22, 2016 10:06 am

KTML5 wrote:
guimaraf wrote:The project is over?


For a few more months. I'm trying to make a living from game design so I'll have more time to work on stuff like this. :) At that point I'll finish this.


I understand, anyway, thank you for sharing the project capx.
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