I made a pole swinging engine using the cliffhanger code as reference. (Similar to Aladdin for the Snes) Once the player comes in contact with the pole the Player swings and then once the "Jump Key" is press he performs a jump flip everything works fine here.
What I would like to have assistance on is when the player is on the pole swinging, how do you lock the direction the player is facing while on the pole, if the player tries to press a directional key? Lastly, once the Jump key is press how do you make the player jump forward automatically in the direction the player is facing?
I hope this isn't too big of a request to kindly ask for assistance on, Any help would be appreciated. :/