Populate C

Discussion and feedback on Construct 2

Post » Sun Mar 27, 2016 6:16 pm

Zebbi wrote:Good point, could be interesting if changes in the code could reflect in the editor.

That's not really possible since you can do things in js/c that don't translate directly to events.

The modular idea sounds good but it'll have to wait to see how it works. For construct this is tricky because events are all over the place, so it's hard to handle all cases.
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Post » Sun Mar 27, 2016 6:28 pm

R0J0hound wrote:
Zebbi wrote:Good point, could be interesting if changes in the code could reflect in the editor.

That's not really possible since you can do things in js/c that don't translate directly to events.


Precisely my thoughts.
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