It is on our todo list to improve audio features, but we have a lot on our plates and can't give an ETA. The audio object also already integrates 4 different audio APIs since there are so many different ways to play audio on different platforms; this makes it quite technically difficult and time-consuming to extend the audio object. Still, it's something we will get round to at some point.
I really hope this will be added soon for the Node-Webkits sake, as well as Spriter support. I returned to my large size projects after Awesomium was tossed and everything is working quite nicely with it. Right now it's impossible to create a 3D ambient experience that even the most basic games have these days.nemo2013-01-27 12:31:34