Positional sound is broken now

Discussion and feedback on Construct 2

Post » Tue Jul 16, 2013 1:27 am

I can't recreate the problem with my game so I'm not posting this as a bug.

The issue I'm having is that despite setting the audio listener position to the camera or player sprite, its not actually moving with those objects... it's just staying at the start of the level. So when you walk a distance from the start, I can't hear any sounds.

I'm just wondering if anyone else's positional sound has broken in the last couple of releases? And if they've found a solution for it.

The audio use to work wonderfully a few releases ago but now it's like a silent film.alspal2013-07-16 01:29:34
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Post » Tue Jul 16, 2013 1:40 am

My object positioned sounds are broken too the last I remember. :(
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Post » Tue Jul 16, 2013 12:39 pm

Please post a bug report! We probably won't look at this without one.
Scirra Founder
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Post » Tue Jul 16, 2013 1:58 pm

Sorry Ashley, I'm usually eager to post bug reports but I have been lacking time, not to mention the bug seemed hard to pinpoint! I'll see if I can do it now.
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Post » Wed Jul 17, 2013 12:58 am

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