Positional sound: play at object is broken

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Post » Tue Jul 16, 2013 1:06 pm

Positional sound is no longer moving with the listener sprite when using the "play at object" action, only "play at position" works.

Noticed in r138. I presume it has to do with the audio changes that came in around 137/138.

Capx: https://dl.dropboxusercontent.com/u/1024727/positioned%20audio.capx

Listen to the difference between the Left/Right click sounds, to see how "play at object" differs from "play at position".alspal2013-07-17 00:56:38
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Post » Tue Jul 16, 2013 1:33 pm

Same here. My positional sounds don't work anymore.
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Post » Tue Jul 16, 2013 2:23 pm

Can't reproduce: the 'Positioned audio' example that ships with C2 seems to work fine for me. Please be sure to follow the bug report guidelines and attach a .capx that reproduces the problem.
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Post » Wed Jul 17, 2013 12:52 am

@Ashley sorry I couldn't recreate it at first, I just figured it out. (I updated the first post too.)

"Play at Position" works.

"Play at Object" does not work now.alspal2013-07-17 00:57:10
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Post » Wed Jul 17, 2013 1:37 am

@Alspal Your Capx clearly shows that issue. :)
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Post » Wed Jul 17, 2013 11:16 am

@alspal - your .capx seems to work fine for me, left and right click both play the same sound with the same kind of panning. It might be related to another positioned audio fix I made for the next build, so I guess it's fixed already.
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