Possible Bug: Cannot run projects.

Post » Wed Jun 14, 2017 10:58 pm

I currently cannot run any C3 projects. Everything was working fine, now every time I try to run one I get the error below. I apologize if this is wrong please to report a bug - I didn't see where to do so for C3 - only C2.

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Error report information
Type: unhandled exception
File: https://editor.construct.net/r37/export ... xporter.js, line 1, col 40
Message: Uncaught ReferenceError: ǃE is not defined
Stack: ReferenceError: ǃE is not defined at https://editor.construct.net/r37/export ... er.js:1:40
Construct 3 version: r37
URL: https://editor.construct.net/index.html
Date: Wed Jun 14 2017 18:52:09 GMT-0400 (Eastern Daylight Time)
Uptime: 56.6 s

Platform information
Browser: Chrome
Browser version: 58.0.3029.110
Browser engine: Blink
Browser architecture: 64-bit
Context: webapp
Operating system: Windows
Operating system version: 10
Operating system architecture: 64-bit
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 4
User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/58.0.3029.110 Safari/537.36
C3 release: r37

WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Vendor: Google Inc.
Renderer: ANGLE (Intel(R) HD Graphics 5500 Direct3D11 vs_5_0 ps_5_0)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 1024
Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_texture_filter_anisotropic, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context
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Post » Wed Jun 14, 2017 11:33 pm

I ran into to this today also. The only way I got rid of it was to go into chrome's settings and clear the cache of applications. Once I did that it downloaded the app again in the browser cache and it worked.
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Post » Thu Jun 15, 2017 3:02 am

thank you! @rhg1968 !! that worked. perfect! you fixed it - thanks again and have a great day
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