Possible early stable update

Discussion and feedback on Construct 2

Post » Fri Feb 14, 2014 9:18 pm

@Ashley

There was an issue with one of my titles running 5-10 FPS slower in the betas vs. the stable release when running on Wii U. I tried to go back to the stable release and export using HTML5 instead of Wii U but since I opened the project in the betas it won't let me go back. Also, I am not sure if this is a performance issue with Construct or the "Nintendo" tool that was just recently updated. If you have any questions, give me a shout out on the Nintendo side of things.

Thanks!
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MIKE ASCHENBRENNER | RCMADIAX
Twitter/Instagram/Vine: @RCMADIAX
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Post » Sat Feb 15, 2014 2:23 am

Trying to imagine how 10 flappy birds would look flippin and flappin on the same screen
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Post » Sat Feb 15, 2014 2:47 am

There's flappymmo out there lol
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Post » Sat Feb 15, 2014 8:45 am

No issues with current beta. Can release it as stable so we can start playing with multiplayer :)

You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Sat Feb 15, 2014 9:30 am

It would be awesome :)
This week Stable, next week multiplayer beta.
Then i finally can begin including it into my game
- Conti
"It's done when it's done"

Shadows of War
Buy on Steam ;)
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Post » Sat Feb 15, 2014 3:39 pm

[QUOTE=Pixel perfick] I realise I'm in the minority here, but personally think the race for multiplayer by the forum masses is ill thought out, if its at the cost of general C2 stability, overall performance and future features...

Once adopted I can see a great deal of time being dedicated to the updates and bug fixes on the multiplayer side, leaving other more important features left basking on the to-do list...

Show me a game more than one person wants to play first...[/QUOTE] yes, I'd love a better iOS support. Am I alone?
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Post » Sun Feb 16, 2014 7:56 am

Multiplayer would be great! :)
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Post » Sun Feb 16, 2014 8:24 am

With the arise of the FlappyMMO, I think there are other interested in trying their hand at mobile games combined with multiplayer, even without interaction.
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