Post run delay

For questions about using Classic.

Post » Sat Sep 08, 2012 2:41 pm

My cap is increasing in size and has a lot of graphics, and every time I exit a test run, construct hangs for a while..it's taking a looooong time before I can edit again, does anyone else have this issue, or know how to stop it?
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Post » Sat Sep 08, 2012 3:19 pm

If you often are creating sprites/objects and then deleting them, I think Construct Classic still keeps them in the cap file. Whenever you stop using an object try to rename it, change the graphics if need be, and re-use it somewhere else instead.
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Wed Sep 12, 2012 3:30 pm

Thanks, even with the new version there's a 1 minute wait before I can start editing after a run...
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