Post screenshots of what you're working on!!

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Post » Mon Apr 16, 2018 12:43 am

I'm currently working on item metadata organization (in a dictionary to match rest of the gamekit's metadata) then inventory improvements; specifically a second inventory page, spoils bag (loot storage, applications for quests/crafting) and equipable equipment but here's the sort of finalization for the debug screen + console command:

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I'll eventually look into making it a bit more high-contrast for disabled users/ease of visibility (very transparent grey background under the text?) but I also want to eventually add future time/weather commands + finalize the debug layout for the end of v1.2/release

So far, I've got the following commands implemented: /help (self-explanatory), /noclip (disables collisions for objects, useful for debugging), /kill (kills the specified entity), /spawn (spawns a new instance of the specified entity), /restore (restores HP+MP to full), /give (gives a specified item) and /clear (clears console-log text)

Future commands will also include /weather and /time (such as something like "/weather set rain" or "/time set morning" but also some special cases like "/time freeze" or "/weather building-override")
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Tue Apr 17, 2018 7:10 pm

some work on a fake 3D Game.
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some animations I'm working on for a mobile/FB Instant project
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also working on a custom editor made in C2 to make level prefabs. for quick content generation.
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Post » Wed Apr 18, 2018 12:08 am

In the finishing of a project and here are some screenshots. I have my own thread and if you want to beta test, just contact me by PM
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Go try my game Shooter Interstellar!Also useful nature game assets for your game! Nature Pack
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Post » Thu Apr 19, 2018 5:33 am

Second inventory page, swap through them with L/R with a standard 360 gamepad. This is also how I'll do implementation of armor, food, loot, etc, each will how it's own page.

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Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Thu Apr 19, 2018 3:13 pm

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Post » Sat Apr 21, 2018 6:45 pm

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Sweet sweet progress. Equipable equipment and crafting is up next, in that order.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Sat Apr 21, 2018 8:37 pm

Some of the last gifs I've made for Exoder, getting ready for its release on Monday.

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Post » Sun Apr 22, 2018 2:05 am

Implemented equipable items, purely visual for now, doesn't apply metadata to the player yet

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Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Tue May 01, 2018 10:41 pm

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ReVeN is a game made entirely in Construct 2.

We officially released our Game's Beta yesterday and if you haven't had a chance to see it Here's a short video! We're raising money through Patreon to help us cover the costs of development and if you would like to try the game now or support the development of ReVeN all we ask is for a small donation. You can find us at

http://www.Patreon.com/variagames

http://www.facebook.com/TheRevenExists

Full Video https://youtu.be/OOD--jhOn34

We Appreciate all of your support! Enjoy!
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Post » Wed May 02, 2018 4:37 am

suntank wrote:Image

ReVeN is a game made entirely in Construct 2.

We officially released our Game's Beta yesterday and if you haven't had a chance to see it Here's a short video! We're raising money through Patreon to help us cover the costs of development and if you would like to try the game now or support the development of ReVeN all we ask is for a small donation. You can find us at

http://www.Patreon.com/variagames

http://www.facebook.com/TheRevenExists

Full Video https://youtu.be/OOD--jhOn34

We Appreciate all of your support! Enjoy!


I'm really happy to see that ReVeN is still being worked on! I remember the first time seeing this project was a huge inspiration for me. I look forward to its completion!
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