Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Thu Mar 26, 2009 1:52 pm

Something to note is that layouts don't have the event sheet below them displayed by default; you'd have to expand it. I think the event sheet folder should display every event sheet; so at a glance you can edit one, and not have to find the layout it's attached to. Remember that it's a tree, so anything you don't want to see you don't have to.

GMG: I agree, I've renamed the folder 'Objects'.
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Post » Fri Mar 27, 2009 4:32 pm

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Post » Sat Mar 28, 2009 2:21 am

Yarrrrr pirates!
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Post » Wed Apr 01, 2009 5:47 am

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Post » Wed Apr 01, 2009 9:37 am

Wow. Thats very pretty.
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Post » Wed Apr 01, 2009 12:22 pm

Indeed, looking forward to seeing that :).
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Post » Wed Apr 01, 2009 8:57 pm

[quote="Ashley":j5p53iei]Urf.
[/quote:j5p53iei]

Pretty.
Do you create graphics yourself? What are the game rules? How does it play?
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Post » Thu Apr 02, 2009 3:12 am



Foreground needs a little sprucing up, but I like my title screen design.
It starts with some logos, then the character flies down from the top of the screen. The camera moves down after he goes off screen and this title screen is revealed, which constantly scrolls to the right. The background buildings are 3D Boxes.
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Post » Fri Apr 03, 2009 1:36 am



A puzzle platformer that's black and green and is a love story. hahaha! Trying to emulate the old black and green monitors, with wavy lines and screen flickers. This is just a small test program I made to see how I should tweak the warping and controls and stuff.


Wow Ashley I think I'm blind! And also, Mipey I like what I see!
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Post » Fri Apr 03, 2009 3:42 am

[quote="PandaCookies":2v0m4c2b]A puzzle platformer that's black and green and is a love story.[/quote:2v0m4c2b]

Oh, hey Andy. I didn't even know you'd signed up... welcome :)
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