Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Tue Apr 02, 2013 3:31 am

@Snooba,

beautiful graphics. makes me want to say...pew-pew-pew!
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Post » Tue Apr 02, 2013 6:00 am

Here's a game that I've been working on for a while.
This is just the arena mode in the game.



Come check it out on IndieDB.
There's a video if you scroll down.
Also a demo with about 1/4th of the dungeon playable.

http://www.indiedb.com/games/spookyquestFervir2013-04-02 06:01:01
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Post » Tue Apr 02, 2013 8:58 am

@Fervir THat looks awesome! Very similar to a Zelda style Action RPG I have been brainstorming, I love it! What did you use for animating the multi-segmented enemy? Is that multiple sprites pinned, or something else?
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Post » Tue Apr 02, 2013 1:15 pm

A little update on my iOS/Android game





Kraudi2013-04-02 13:16:43
Working on "EVERBLAST"
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Post » Tue Apr 02, 2013 1:18 pm

@fervir

looks like terrifically entertaining stuff! I may have to check out the demo soon, and see if I can die in new and interesting ways (I fear my final resting place is likely to be the innards of a worm).

- Dave
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Post » Tue Apr 02, 2013 8:59 pm

Nothing much updated, since I'm working on animations now, but visuals of my game refined a bit further:

Create HTML5 games
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Post » Wed Apr 03, 2013 1:36 am

Here's a game I have been working on called Spanky. I've just about reached the limitations of the free demo haha. Let me know what you think!


Spanky Game Demo

...Hmm, it works in IE but not in Chrome..?midnight2013-04-03 01:38:04
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Post » Wed Apr 03, 2013 2:44 am

@BluePhaze
Thanks.
I use two sprite objects, a head sprite that moves and multiple body sprites which follow whichever part is ahead of it.

@Dave
Thanks. Hopefully I can get a more up to date demo up soon.
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Post » Wed Apr 03, 2013 9:54 am

Princess Rescue is coming along... find out more information by following the link: Games by GamesWarp Studio




=========================================
If you are on Linkedin, join other C2 professionals and network on the Scirra Construct 2 Developer Group at https://www.linkedin.com/groups?home=&gid=6732005
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Post » Wed Apr 03, 2013 10:08 am

@Byakko I would love to see more - looks intriguing
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