Post screenshots of what you're working on!!

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Post » Mon Jun 10, 2013 5:40 pm

OneMuppet: I'm sure the controls would be fantastic on a touch device. Once I spent some more time with it I became much more adept at navigation with my mouse/keyboard though. It looks fantastic though. I can't wait to see it polished up. :D
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Post » Tue Jun 11, 2013 10:51 am

@Wigriff I'm really glad to hear you like it and that the controls grew on you. It's a long journey a head before the game is completly playable. but I will try to make it in steps so that you will be able to play the game while I continue to evolve it and the updates will just seamlessly extend the gameplay, without removing any items or gold that you have collected.
Tanks again for playing it @mineet and @Wigriff@Wigriff Thank you! :)
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http://www.onemuppet.se/games/spaceOneMuppet2013-06-11 10:59:12
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Post » Tue Jun 11, 2013 4:44 pm

...but this is mostly psychological. Check my devlog
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Post » Tue Jun 11, 2013 5:04 pm

@sved
hi would love to see a demo of this..
I like the characters, they look simple yet full of character! I'm guessing they wasn't easy to create either.?.
I like your choice of colours and the shading .. would love to see the animation
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Post » Wed Jun 12, 2013 3:02 am

Thanks, I would love to see that too ^^

I will try spriter soon, and I'm pretty sure Brashmonkey would have the exporter to c2 working fine by the time I get something acceptable to integrate...
...but this is mostly psychological. Check my devlog
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Post » Wed Jun 12, 2013 8:46 am

@sved

I'm really liking the look you've got here. Very clean, but I'm betting it's pretty expressive in motion.
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Post » Wed Jun 12, 2013 10:06 pm

Just thought I would share a few early screenshots for one of the games I am currently working on. This one is based loosely on the haunted house that my cousin runs and is a simple arcade platformer. Once completed, the game will be turned into an actually arcade game with a custom built arcade cabinet. These screenshots are from the graveyard portion of the game which kind of acts like the hub for the games levels. It is where you will start out and you can decide which levels to take on first.









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Post » Wed Jun 12, 2013 11:43 pm

@THX1138666
hi; I like both the look and sound of your game.. are they all your graphics? esp like the grave stones and twisty tree :)
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Post » Thu Jun 13, 2013 2:19 am

@Ahr Ech

Thanks, I also look forward seeing all these in motion ^^
...but this is mostly psychological. Check my devlog
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Post » Thu Jun 13, 2013 3:28 am

@Ahr Ech , beautiful painting!
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