Post screenshots of what you're working on!!

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Post » Sun Jun 23, 2013 10:09 pm

@ThunderZ
i think your good; I find inkscape quite hard to use

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Post » Mon Jun 24, 2013 2:00 am

@ThunderZ , great searchlight effect, and thanks for explaining how to use blend on a light layer to make it!
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Post » Mon Jun 24, 2013 5:02 pm

Thanks you very much.
I'll continue to post effect/code source share/trick i found or effect i made with construct2 on my dev-blog.

I'm preparing a tutorial on scirra (more official than my blog) with a Capx file + inkscape file too but my english is "limited" so i hope it will be readable by all :)

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Post » Mon Jun 24, 2013 5:33 pm

@ThunderZ Your idea of a space invader / tower defence sounds like a winner to ,me, and I'll certainly be keeping an eye on Your progress...

Graphically it's looking top notch too...
As long as I can move left, right and fire, I'm Happy...
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Post » Mon Jun 24, 2013 10:50 pm

thx you :)

For the gameplay i want to add special 'spy-abilities' the player will have to do action (attack/defense/heal) in game, not only place tower when you gain crystal/money and see the action.

You will have to do action and follow the game to win too ;)
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Post » Tue Jun 25, 2013 2:08 am

Another screenshot from "Koubi Adventure"




ps: not the real size, the game is in 1280*720 :)anata2013-06-25 02:09:22
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Post » Tue Jun 25, 2013 2:28 am

@Kraudi I love the flat minimal art of your game, but why the gradient to select stuff? Maybe a nice flat circle around the dot instead?
...but this is mostly psychological. Check my devlog
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Post » Tue Jun 25, 2013 12:00 pm

[QUOTE=sved] @Kraudi I love the flat minimal art of your game, but why the gradient to select stuff? Maybe a nice flat circle around the dot instead?[/QUOTE]


@sved You are right. The only mistake in my "design".
Try to make it also flat :-) The gradient is animated right now. Will see how it looks with flat icon:)


Edit: How do u like these? They are also animated and rounds.



Regards,
KraudiKraudi2013-06-25 12:37:59
Working on "EVERBLAST"
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Post » Tue Jun 25, 2013 4:22 pm

@Kraudi I think just increasing the size of the circle would work nicely.
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Post » Tue Jun 25, 2013 5:33 pm

[QUOTE=thehen] @Kraudi I think just increasing the size of the circle would work nicely.[/QUOTE]

Thought about that too! But while it's a touch game, the circles would be nearly overlapping each other which will makes it very difficult to touch one circle exactly
Working on "EVERBLAST"
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