Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Fri Jul 12, 2013 12:30 am

@Slow, interesting, I like the building!
B
78
S
18
G
5
Posts: 175
Reputation: 7,391

Post » Sat Jul 13, 2013 9:04 pm

@slow
I like the atmosphere you are creating; the contrast between the tiny features and large platform draws you in,
the artwork is beautiful so delicate
B
18
S
5
G
7
Posts: 593
Reputation: 7,086

Post » Sun Jul 14, 2013 5:18 am

"When I was on a Zombie Apocalypse" is a game I'm developing and is near of its completion =]

ImageImageImageImageImageImage
B
93
S
20
G
12
Posts: 1,212
Reputation: 18,482

Post » Sun Jul 14, 2013 6:55 pm



sup guys, made this for the iamagamer jam http://jam.iamagamer.ca/

you can play it here http://jam.iamagamer.ca/submissions/4-the-obelisk-spellbook

or this https://dl.dropboxusercontent.com/u/119955512/The%20Obelisk%20SpellBook/index.html

as soon the jam is over i'll post a more "refined" version for the scirra arcade

hope you like itvaldarko2013-07-15 17:29:56
B
48
S
5
G
6
Posts: 210
Reputation: 6,247

Post » Mon Jul 15, 2013 5:09 pm

@valdarko, the link to your game doesn't work ?
B
78
S
18
G
5
Posts: 175
Reputation: 7,391

Post » Mon Jul 15, 2013 5:31 pm

@Robin Sommer

maybe this link, a friend of mine had problems with the link when running in other browser besides chrome

https://dl.dropboxusercontent.com/u/119955512/The%20Obelisk%20SpellBook/index.html
B
48
S
5
G
6
Posts: 210
Reputation: 6,247

Post » Mon Jul 15, 2013 5:59 pm

@valdarko Thanks that one works just fine. I like it, but I could not get past the enemy with the "black laser", so I went down and continued but then I died at the boss (?) below. More foregiving checkpoints would be nice.
Sorry, I just gave you my opinion but you didn't ask for it at all :P
B
78
S
18
G
5
Posts: 175
Reputation: 7,391

Post » Mon Jul 15, 2013 8:24 pm

@Robin Sommer

ahahaha its a design flaw man, i made this way to force the player to back track, you have to kill the boss to get the shield and then pass the "black laser" things

your opinion is valid; i'm planning to change some aspect of the game now that the jam is over and better work the gameplay and give more clues so the player kno where to go. thnx man :]
B
48
S
5
G
6
Posts: 210
Reputation: 6,247

Post » Mon Jul 15, 2013 11:47 pm

@valdarko, Yeah I was wondering what that shield meant. I first shot it, but nothing happened. Then I thought it was a painting, decoration. Then after trying to avoid the laser ten times I gave up, went back and hoped that that was the purpose.
B
78
S
18
G
5
Posts: 175
Reputation: 7,391

Post » Tue Jul 16, 2013 10:12 am

A little nomadic life game:
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
B
36
S
7
G
4
Posts: 322
Reputation: 8,170

PreviousNext

Return to Works in Progress/Feedback Requests

Who is online

Users browsing this forum: No registered users and 1 guest