Post screenshots of what you're working on!!

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Post » Fri Jul 19, 2013 2:14 pm

New game i'm working on :
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Post » Fri Jul 19, 2013 3:59 pm

@baterism

really nice looking stuff
what bug did you found on spriter?
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Post » Fri Jul 19, 2013 8:22 pm



Current WIP, bit of an arcade/physics hit the ball kind of game.

Link to the main thread
http://www.scirra.com/forum/topic72084_post437734.html#437734
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Post » Sun Jul 21, 2013 12:48 am

[QUOTE=mirosurabu] [IMG]http://img527.imageshack.us/img527/9397/noirville1.png">[/QUOTE

Got to say I am a BIG fan of these type of graphics, this screen shot looks amazing, but what is the game? What do you do in it etc?

Thanks
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Post » Sun Jul 21, 2013 2:38 pm

@mineet yes the art assets are mine, created with Blender3D the postpro with Gimp. For the girl, I rendered it separately in blender and then join them in Spriter for animation. Unfortunately, Spriter C2 plugin is still buggy. I'll mention you when I get the workaround. Thanks :D.
@valdarko it is something related with "on animation finished" event not triggering. I'm currently working on the workaround, I'll post here when I get something. Thanks :D.
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Post » Sun Jul 21, 2013 2:53 pm

@baterism

thnks man, i'm curious about how spriter is doing
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Post » Sun Jul 21, 2013 11:32 pm

Started work on a tileset for derelict ship interiors.
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Post » Tue Jul 23, 2013 9:42 am

Well, this is what I'm working on right now, A little random piece of artwork, not really for any specific game or anything =\

I don't know if you will be able to click the link and see it instantly but you will be able to download it and view the image =]

https://copy.com/3IC8nxLQLKKx
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Post » Tue Jul 23, 2013 10:26 am

@Ahr Ech
I like the artwork its brilliant
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Post » Tue Jul 23, 2013 9:38 pm



Remaking the prototype level of the game concept that brought me to game dev! The intended art WILL NOT resemble Limbo nor badland nor any type of silhoutte graphics, prototype purpose! only xD

Link to the original thread:
http://www.scirra.com/forum/project-vestiged-dev_topic69935.html
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