Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Wed Jul 24, 2013 12:05 am

I'm currently working on the ending screen of "When I was on a Zombie Apocalypse"...

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Post » Wed Jul 24, 2013 9:53 am

Our hero got tired! Work in progress...

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Post » Wed Jul 24, 2013 11:19 pm







Two screens of my upcoming game to be released on Google Play as soon as Ludei has released their 1.4.1 update(fixing my audio problems).
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Post » Thu Jul 25, 2013 2:01 pm


An early "prototype" of player character in our upcoming game Knight's Tale, we are really excited about it and I'd like to know what do you think about the general design. It's my first time doing more "serious" graphics for a game and also animating it (walking and idle ready). Thanks :)

Meloo2013-07-25 14:01:42
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Post » Thu Jul 25, 2013 2:22 pm

@meloo
I'm liking the style. I'm not sure if its on purpose, but the slight lean forward gives him a sense of intent that I really enjoy. That and the bloody sword. Nice work.
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Post » Thu Jul 25, 2013 7:38 pm

[QUOTE=Wrangler] A little nomadic life game:
[IMG]http://img534.imageshack.us/img534/6923/o9nm.png[/IMG][/QUOTE] awesome art style
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Post » Fri Jul 26, 2013 10:46 am

Here's a pic of my work in progress.
I'm making this game alongside my friend.


aroh2013-07-26 10:59:06
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Post » Fri Jul 26, 2013 12:19 pm

Made some good progress with my iOS Game.



Working on "EVERBLAST"
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Post » Fri Jul 26, 2013 12:39 pm

Hi! The first attempt for a game was made in Autoplay Media Studio which isn't really suited for games (I create my launchers and windows apps with it).

Im working on my first Construct 2 game right now and its a small shoot 'em up. At the beginning it was planned as some kind of Space Invaders but I changed a few things to let enemies spawn at random.

It's an answer to a funny post in Cube World forums where someone requested a "Raccoon Launcher" because so many new launcher apps were created in a few days. You can find the first attempt (not really a game) here:
Download

And now the second part made with Construct:


It should be finished in a few days.
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Post » Fri Jul 26, 2013 1:56 pm

@aroh I love the color palette and overall look of your game. Looking forward to more.
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