Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Tue Aug 13, 2013 12:02 am

Here's my Marauders game iv'e been working on. Should have a demo available within the next two weeks that ill be handing out.













B
12
S
4
G
1
Posts: 137
Reputation: 1,519

Post » Wed Aug 14, 2013 8:28 am

A random screenshot from One Day From Retirement before bed...

B
35
S
6
G
2
Posts: 121
Reputation: 3,585

Post » Wed Aug 14, 2013 9:22 pm

We decided to completely change the graphics style of Knight's Tale and it's going to be more like.. retro style.

Why did we decide to simplify graphics?
We want to make this game HUGE, but there are only 3 of us and only 2 of us work on graphics so it would take ages to create game of that kind, with good (technically) graphics. After creating 3 or 4 quite simple games and getting some basic knowledge, we want to finally unleash our more ambitious idea.

More info is coming soon, though. For now there is one screen, showing an early stage of prototyping the city :D




We are working on background stuff right now, so there are only so-called "mountains" as a placeholder and trees.

Hope you like it, I'm creating my own topic soon.Meloo2013-08-14 22:00:01
B
11
S
1
Posts: 76
Reputation: 1,664

Post » Thu Aug 15, 2013 7:42 pm

I'm learning on the fly hereand as someone who was...um...less than engaged in even the most rudimentary math courses, the design process has been infuriating (but awesome nonetheless).

When I was a kid, I dreamed of having access to a Construct 2. I made "games" using paper cutouts, legos and other toysgames that made sense in my imagination, but quickly fell apart when attempting to explain how you "play" to a friend.

Now I'm 35 and diving into this. I never really evolved past the 16-bit era, so my goal is to make a few retro-style games that are fun and ridiculous...but creative. Consequently, I end up continuously going back to work on game elements I thought I'd finished; things that I'm sure are totally needless.

Since downloading C2 in May, I've started several projects; moving on to another as I realized what a horrible mess I made. But, they're silly and serve the purpose of wrapping my head around game logic and all the other crap that eventually turns my sprites into a chaotic lunatics.

After countless hours, I think the core concepts and their iterations are finally starting to sink in: I've settled on a platformer project based on my (well, she's my wife's too) Italian Greyhound, Bella. The enemies are pretty much all things that scare the f**k out of her. Many of which are inexplicablelike lamps. She hates lamps.

Anyway, here's a few screenshots from 'Bella's Jaunt':



















Cheers~

Jason
B
8
S
2
Posts: 9
Reputation: 1,809

Post » Sat Aug 17, 2013 9:34 am

Beautiful!
B
13
Posts: 68
Reputation: 1,048

Post » Sun Aug 18, 2013 11:54 pm

B
13
Posts: 68
Reputation: 1,048

Post » Mon Aug 19, 2013 12:11 am

I want to play ALL these games !
B
33
S
9
G
48
Posts: 1,562
Reputation: 29,158

Post » Mon Aug 19, 2013 4:35 pm

New iPhone game














More infos here
https://www.scirra.com/forum/iphone-infinity-space_topic74594.html
Working on "EVERBLAST"
Image
B
29
S
6
Posts: 217
Reputation: 2,779

Post » Mon Aug 19, 2013 6:17 pm

HI all ,

like to share with you a platform / shoot game i'm working on.
GOLDAK

You have to run / jump across many rooms just to survive and score points. simple like that.
the visuals are experimental, i use 2d abstract polygon meshes to create de scenery.





working on the sounds and building the level design...
demo beta as soon as possible.

you can play some games on my website:

ilustradormonteiro

thanks
B
16
S
2
G
6
Posts: 33
Reputation: 4,976

Post » Thu Aug 22, 2013 8:01 am







Complete info here:
http://www.indiedb.com/games/star-cars/

Is a work in progressdgualdron2013-08-22 08:51:44
B
15
S
4
G
3
Posts: 20
Reputation: 3,251

PreviousNext

Return to Works in Progress/Feedback Requests

Who is online

Users browsing this forum: No registered users and 0 guests