Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Thu Oct 03, 2013 9:12 pm



Here's my WIP mobile game, "The Rimward Migration" which I've posted about on the forums here.
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Post » Sat Oct 05, 2013 6:34 am

Inventory test for the Chao (from Sonic the Hedgehog) fantasy based RPG.



This sort of inventory is different from your square slot based inventory found in most RPGs. Instead, the inventory is a circle, and while items are locked into the circle, they can be freely dragged or into your hotbar or equip slots.
Zelda Gamekit (my project)

Example capxs I have made:
Zelda-Style Inventory
Zelda Hearts System

The unwritten "How do I" capx etiquette! Nearly always provide a capx of the problem you have, and try to isolate the problem and/or no capx above 10 MB. :)
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Post » Sat Oct 05, 2013 12:55 pm

Hey... see my work.
I am looking for a pixel artist for help me



Page to download Game open beta
https://www.facebook.com/GamePowerTV/app_208195102528120

I hope that you like!
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Post » Sun Oct 06, 2013 8:11 pm

I'm working in some projects right now.

PROJECT1




Alemar2013-10-06 20:13:37
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Post » Sun Oct 06, 2013 8:14 pm

burningcake2013-10-06 20:17:57
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Post » Mon Oct 07, 2013 9:47 am

Up coming puzzle 'Tap on Blocks'

alextro2013-10-07 09:48:32
ImageImageImage
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Post » Mon Oct 07, 2013 9:57 am


Switched to a more zoomed-out view for Beardomancer because it feels better for platforming and shows off the environments more. I think I'll still zoom back in for smaller detail rooms though.
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Post » Mon Oct 07, 2013 6:50 pm

From my final project I'm doing, called "The Blue Code" =)


More information can be find: https://www.facebook.com/bluebtree
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Post » Tue Oct 08, 2013 2:35 am

Nice. I like that a lot.
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Post » Tue Oct 08, 2013 5:13 pm



Checkout the project: Here
"It's done when it's done"

Shadows of War
Buy on Steam ;)
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