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Post » Fri Jan 10, 2014 10:44 pm

I am working on a game for UCSC DANM 179 for Windows 8.

The game is called STUPID FAST TIME ARMY HORDE GAME!

Will be a multiplayer game with simplified RTS elements

here's the link to the file since I cannot post images yet.

dropbox dot com/s/sc8hb4l7ymsauqs/sftahg_0_0 dot capx
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Post » Sun Jan 12, 2014 10:22 am

Some screens...

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Post » Sun Jan 12, 2014 11:09 am

Here's a couple screens from another prototype of mine, this time for a procedurally generated dungeon crawler.



@Sanches Nice effects!
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Post » Sun Jan 12, 2014 3:12 pm


That is the League of Legends pseudo-roguelike oriented game I am currently working on, called League of Dudes. It is going to be totally free with some regular updates. It is very early in the work.

I hope some of you will get interested. :)Meloo2014-01-12 15:13:41
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Post » Sun Jan 12, 2014 9:09 pm

man i haven't on in AGES...
guess i better get back to what i was working on

on the other hand, these are some really good projects i see above
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Post » Sun Jan 12, 2014 11:12 pm

@Ahr Ech
I don't know why, but the first thing I took away from those screens was how eye catching the player character looks. Puts me in mind of Journey.
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Post » Tue Jan 14, 2014 4:20 am

Doing some environment concept when things don't work my way in C2 (and that happens quite often ^^ )

sved2014-01-14 04:21:54
...but this is mostly psychological. Check my devlog
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Post » Tue Jan 14, 2014 5:39 am

@Sanches your game reminds me of an old arcade game called Baraduke :D ... BTW, awesome lighting on those explosions! How'd you do that?
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Post » Tue Jan 14, 2014 8:33 am

@Meloo, looks nice, but too dark =)
@Cappdog, thank you. Explosion contains 3 particle objects with different effects, and one sprite with "additive" and fade behavior. I will post more screens when level graphics will be finished.
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Post » Wed Jan 15, 2014 1:48 pm

very nice @Ahr Ech

I'm currently studying tactical games, this is my first prototype in this style :D


gillenew2014-01-16 00:25:36
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