Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Wed Mar 19, 2014 2:44 am

It's looking good, @burningcake!
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Post » Wed Mar 19, 2014 9:11 am

C-7 wrote:It's looking good, @burningcake!

the art was done by @Wrangler
i am doing the sound design
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Post » Wed Mar 19, 2014 7:09 pm

I'am working on a school project.
You do not have the required permissions to view the files attached to this post.
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Post » Thu Mar 20, 2014 8:04 pm

@bombak
I'm really diggin' your art style. It's very unique and eye catching.

@burningcake
Why is this not done? I want to lick it.
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Post » Fri Mar 21, 2014 12:22 am

A little game we put together in about a week, to get gain some experience in mobile exporting :)
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Check out our start-up and configure your own helmet in true 3D.
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Post » Sat Mar 22, 2014 12:02 am

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Published by: Dirty Design
Genre: Action
Release Date:18 march 2014
T for Teen : Social maturity required
Available On: Mobile App store, Web HTML 5


DESCRIPTION

SOUL is a videogame which uses words as a way to tell a story inspired from a particular social event. The metaphor behind the game is that your soul is affected positively or negatively by words. The game is very short and distributed by chapters. It's free, but I ask for a voluntary donation to create more chapters.



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The game has been created with mobile in mind and will be released on the App store soon. You can try it from your browser:

http://soul01.weebly.com/play.html



GAMEPLAY

Avoid words by moving from 'left' or 'right' side of the screen
Remain inside the screen or you will die
Touch a word to remove it from your way, but be aware that your soul becomes bigger.
Regain a smaller size by collecting moon circle
Create HTML5 games
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Post » Sat Mar 22, 2014 4:15 pm

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Post » Sat Mar 22, 2014 10:38 pm

My Space Sandbox RTS: Star Nomad (Designed for mobiles)

This is almost a sector wide zoom-out, can see all the stations and jumps, along with trade ships making their random routes, police/militia patrolling to provide cover.
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An interesting tactic here, the player has a crap starting ship, no way to fend off all those loot-thirsty pirates...
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Silly piwates did not survive to regret chasing a poor ole trade tincan.
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Last edited by Silverforce on Sun Mar 23, 2014 4:37 am, edited 1 time in total.
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Post » Sun Mar 23, 2014 4:31 am

Looks interesting @Silverforce

Here's a bit of snow from Courier:

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Click for full size
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Post » Sun Mar 23, 2014 6:48 am

Message: federicoklein can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Hi there!
Just another bricks game, ambiented in bee panals in wich i am working on. My very first game.
https://www.dropbox.com/s/0hx4d37pbyps101/IphoneSell.png

I will upload more images of the work later.
Thanks for looking
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