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Post » Fri Apr 04, 2014 11:47 am

Next game, in My classic Arcade series, is Space 'N Lazers...

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Nothing like Space invaders at all, Square Enix... Honest...
As long as I can move left, right and fire, I'm Happy...
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Post » Fri Apr 04, 2014 12:36 pm

Pixel perfick wrote:Nothing like Space invaders at all, Square Enix... Honest...


Imitation is the sincerest form of flattery, all the lawyers know that.
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Post » Fri Apr 04, 2014 4:38 pm

my new cute game :3
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Post » Fri Apr 04, 2014 8:45 pm

@gillenew Yay! :D
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Post » Fri Apr 04, 2014 10:53 pm

Currently working on Scum Slayer

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Follow Progress :
Twitter https://twitter.com/Scum_Slayer
Website http://scumslayer.com/
Last edited by facecjf on Tue Dec 16, 2014 5:14 pm, edited 1 time in total.
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Post » Sat Apr 05, 2014 1:52 am

Anyone super experienced with C2's multiplayer features yet...?

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Post » Sat Apr 05, 2014 9:54 am

Lots of Pixel-Art around at the moment, looks great guys :)
German speaking C2/3 Facebook Community

https://www.helmade.com
Check out our start-up and configure your own helmet in true 3D.
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Post » Sat Apr 05, 2014 6:16 pm

I just got my newest game approved by Apple, Balloons and Bubbles https://itunes.apple.com/us/app/balloons-bubbles/id847775981?ls=1&mt=8. No cost, no adds. It's a tiny tribute game to my 1.5 year old son, who loves Balloons and Bubbles.

I made a bit of an effort and implemented my first day/night system made in construct2. I'll probably write up a tutorial if people are interested.
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Post » Sat Apr 05, 2014 8:35 pm

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Doing some combat tweaking in a test level.
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Post » Sun Apr 06, 2014 3:04 am

Hellow~
This is The Chance, it will be a sidescroller inspired by old games from Snes, like 'Megaman X' or 'Super Metroid'.
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I hope to release this for desktop.

Have a nice day guys~
PD: Sorry for any grammar issues.
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