Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Sat May 24, 2014 6:00 pm

http://i.imgur.com/CW5DuFB.gif
Got the treasure menu functional. What doya think?

(also fer christ sake's ignore the fact the character is mario, it's temporary)
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Post » Sat May 24, 2014 6:06 pm

allowiscous, that's looking terrific! :)
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Post » Mon May 26, 2014 1:44 pm

My first "non-pixel" attempt at a game.
http://i60.tinypic.com/mlgpcx.jpg
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Post » Mon May 26, 2014 3:09 pm

I did a mock Xbox style case to help promote my app =)

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Post » Mon May 26, 2014 9:05 pm

Working on this for C2 2030 jam
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Post » Tue May 27, 2014 9:23 am

@bilgekaan this looks so trippy! :)
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Post » Thu May 29, 2014 5:16 pm

Yeahhhhhhh :)

Looks like fear and loathing in 2030
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Check out our start-up and configure your own helmet in true 3D.
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Post » Sun Jun 01, 2014 9:19 am

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Made a funny start screen.
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Post » Mon Jun 02, 2014 1:23 am

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Test Drive:
https://googledrive.com/host/0B4hvjRyB7 ... hzaXpQaE0/

Coming back from my game making hiatus, I got the move system done and unpolished production graphics. I had to change to a smaller main sprite to give more visibility to the scene so it is now a glowing spot with a triangular indicator. To match the lore, the mech is actually piloted using remote cameras that transmit to the cockpit. Will be adding some enemies soon.
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Post » Mon Jun 02, 2014 5:09 pm

@Alexixiv Cool movement mechanic, nice little touches. I loved the stopping thrusters. It inspired me even! What are you going to build on top of this?
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