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Post » Mon Jun 02, 2014 7:17 pm

Windwalker wrote:@Alexixiv Cool movement mechanic, nice little touches. I loved the stopping thrusters. It inspired me even! What are you going to build on top of this?


Hopefully I am not suffering from scope creep but:
-Weapons, Armor, Engine, Paint Color, Pet
-Pets will be on the field hovering around the main sprite, and will have a specialty weapon they use randomly based on their level
-Pets can be leveled using mini-games (that give tribute to the classics)
-Weapons can be leveled called for greater damage and effects
-An interesting story based around the sanity of AI robots exposed to solitary confinement in space
-All visual changes to mech can be upgraded to the highest level of the item they have acquired
-PVP and coop is a big goal for me
-A Mission system and Merchant system will be key to story and gear development, though I intend for players to have their own playstyle
-Enemies with various weapons (homing, lasers, perimeter tracking, many more)
-Different settings such as (bio-mechanical, Nano-mechanical, Geo-mechanical)
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Post » Tue Jun 03, 2014 2:30 am

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Should've made a video, because the sound effects make it a lot better.

For reference, it goes fweeeeww, dund... BING.! fwoooww.
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Post » Tue Jun 03, 2014 11:56 am

@allowiscous do i sense rayman freeing Electoon from cage reference :O
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Post » Tue Jun 03, 2014 2:08 pm

@CandyFace Yeah, good catch! It's actually for health pieces (ala legend of zelda) but the idea was taken from rayman.
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Post » Tue Jun 03, 2014 4:42 pm

I've been slaving away on a platformer. Lots of programmer art and SFX.

Should hopefully be done soon.
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Post » Tue Jun 03, 2014 10:34 pm

@allowiscous I love the sound effects :)
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Post » Thu Jun 05, 2014 6:16 am

Carlo Andrei Mercado
Animator, illustrator, concept artist, special effects for games.
Level Plus Game Studio S.A.S
http://www.levelplusgames.com/
carlo.m@levelplusgames.com
http://f-fman.wix.com/portfolio-ffman22
http://ffman22.deviantart.com/

tutorials:

dynamic-mini-map originally published by ffman22
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Post » Thu Jun 05, 2014 7:35 am

Sexeyyyy :-D
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Check out our start-up and configure your own helmet in true 3D.
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Post » Wed Jun 11, 2014 8:07 pm

Screenshots you say? :)

Looks better when animated though, gotta get a recording done.

EDIT: Recording is done --> https://www.youtube.com/watch?v=fnLaWgbqp9s
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Post » Thu Jun 12, 2014 11:42 am

Hey guys,

I just finished my 2030 game project's graphics. I know there are lots of things to do about them for polishing but i can't make it ready if i spend much more time for it. How ever i want your oppinions if there are major problems about it.

Those are small screenshots of my game.
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