Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Sat Jun 21, 2014 11:53 am

Pictures of a project currently being worked on. Should have a decent demo soon.

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Post » Sun Jun 22, 2014 12:46 am

Platform.
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Post » Sun Jun 22, 2014 9:51 am

@mapmerrry

Looks great man:) crispy style!
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Check out our start-up and configure your own helmet in true 3D.
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Post » Mon Jun 23, 2014 6:41 pm

The Platform will be PC and then who knows.
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Post » Tue Jun 24, 2014 8:49 pm

i was bored at work...

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random terrain, "infinite" blood thanks to paster, lots of enemies :D
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Post » Tue Jun 24, 2014 11:17 pm

Looking good everybody!

Here's a peek at the second major area in Reliquary.
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Post » Wed Jun 25, 2014 11:12 am

Working on a new side project for mobile:

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slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
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Post » Thu Jun 26, 2014 6:27 am

@wrangler

Like the art style

What type of game is it
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Post » Thu Jun 26, 2014 11:00 am

@Wrangler Let me guess Side scroller running game with slashing enemies on the way! Well i am really impressed with 8 bit art style, i was looking for some similar example to make art for my game. You gave me some inspiration bro!
Every Game is a Good Game it's just few people like and few does not! Keep coding people some day you will be a "NOTCH".
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Post » Thu Jun 26, 2014 12:27 pm

DatapawWolf wrote:Ta daa!

Finally NodeJS + SockJS module + Construct 2's WebSocket plugin = working server!

Done in less than 10 events (subtracting debug stuff). Each click in the game sends a message to the server which causes the server to increment the score variables. Every 100ms, the server then broadcasts the server variable in a message to all connected clients which is then parsed by said clients and passed to a specific function which updates their score client-sided. :D

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Edit: so the screen isn't bloated with data, the server only pushes the current score to the console up to once a second and only if it has changed.


WOW, Awesome! :)
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