Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Wed Sep 24, 2014 8:20 am

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HAHA! Got it working faster than i thought...

not fully synchronized yet and i have no idea why the fps drops so hard with 2 instances... could be my lame pc at work ;)
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Post » Wed Sep 24, 2014 11:28 am

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Web version: http://games.antiestudio.com/juegodeaftersun/index.html

And the published result in Play Store. Still in developing state (3 of 5 minigames, will finally be just 4), but fully functional:
Aftersún ¡El Juego del programa de Aragón TV!

https://play.google.com/store/apps/deta ... goaftersun
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Post » Wed Sep 24, 2014 8:39 pm

quick print of the ship customizer menu I was creating right now :)
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splash screen
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Last edited by gillenew on Tue Sep 30, 2014 10:03 am, edited 15 times in total.
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Post » Thu Sep 25, 2014 5:08 pm

Message: megalocrator can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
All hail the mighty MEGAQÜEST!

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https://www.scirra.com/forum/megaqest_t116415
Last edited by megalocrator on Tue Sep 30, 2014 4:03 pm, edited 1 time in total.
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Post » Fri Sep 26, 2014 6:09 am

looks great gillenew
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Post » Tue Sep 30, 2014 5:21 am

Necromancer, The Fight For Life.

A monster collection RPG, inspired by the old Pokemon games.

It will soon be in a state where I can offer it up for people to test. For now, enjoy some screen shots :)

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http://necromancergame.blogspot.com/
www.necromancergame.com
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Post » Tue Sep 30, 2014 9:52 pm

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Worked on a working shop system.
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Post » Wed Oct 01, 2014 1:55 am

Giganten wrote:looks great gillenew

This!
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Post » Wed Oct 01, 2014 9:54 am

Nice Derqs.
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Post » Wed Oct 01, 2014 10:42 am

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Whoooo, coming soon... :-P
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Check out our start-up and configure your own helmet in true 3D.
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