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Post » Fri Oct 10, 2014 8:56 pm

little update of the first temple of the game
dragon curse project.
captura_6_background_update_water_temple.png

more info:
https://www.scirra.com/forum/viewtopic.php?f=180&t=94215
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Carlo Andrei Mercado
Animator, illustrator, concept artist, special effects for games.
Level Plus Game Studio S.A.S
http://www.levelplusgames.com/
carlo.m@levelplusgames.com
http://f-fman.wix.com/portfolio-ffman22
http://ffman22.deviantart.com/

tutorials:

dynamic-mini-map originally published by ffman22
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Post » Fri Oct 10, 2014 9:46 pm

Image
working on a sokoban game with many levels
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Post » Fri Oct 10, 2014 11:46 pm

ffman22 wrote:little update of the first temple of the game
dragon curse project.
captura_6_background_update_water_temple.png

more info:
https://www.scirra.com/forum/viewtopic.php?f=180&t=94215


here another evolution of the temple

captura_7_background_update_water_temple.png


more info:
https://www.scirra.com/forum/viewtopic.php?f=180&t=94215[/quote]
You do not have the required permissions to view the files attached to this post.
Carlo Andrei Mercado
Animator, illustrator, concept artist, special effects for games.
Level Plus Game Studio S.A.S
http://www.levelplusgames.com/
carlo.m@levelplusgames.com
http://f-fman.wix.com/portfolio-ffman22
http://ffman22.deviantart.com/

tutorials:

dynamic-mini-map originally published by ffman22
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Post » Sat Oct 11, 2014 5:58 am

Beaverlicious wrote:That looks super oldschoolish @DatapawWolf i like it!
Thanks! That's what I was going for. :)
Djfuzion wrote:That looks great! In the second screenshot you are using a TileMap for the environment correct?
Yup! Everything except the player object uses tilemaps.
ImageImageImageImage
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Post » Sun Oct 12, 2014 4:45 pm

Image
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Post » Mon Oct 13, 2014 2:18 pm

Image

Image
Last edited by gillenew on Tue Oct 14, 2014 6:57 pm, edited 1 time in total.
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Post » Tue Oct 14, 2014 6:23 am

@gillenew looks sweet :D
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Post » Tue Oct 14, 2014 6:58 pm

@Ize - thank you :)
I added a gif
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Post » Tue Oct 14, 2014 9:43 pm

Image
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Post » Thu Oct 16, 2014 4:55 pm

@marquet Looks really good!, did you achieve the sword slash effect by a sprite or did you use something else?

Keep it up!
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