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Post » Sat Nov 01, 2014 10:00 am

A secret room in my upcoming game Ghost Blaster

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Post » Sat Nov 01, 2014 10:20 am

@Darth I would add some green lava in the room too, but you can step on it and it doesn't kill you, so when the player sees that room and the wall they say "nah".
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Post » Sat Nov 01, 2014 10:26 am

@Wisdoms

quite like that idea, thanks

and happy birthday
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Post » Sat Nov 01, 2014 8:19 pm

Working on lighting effects:

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slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
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Post » Mon Nov 03, 2014 3:34 am

Wow...how do you do this lighting? :O
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Post » Tue Nov 04, 2014 10:14 pm

Working on fighting system in the upcoming project
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Post » Wed Nov 05, 2014 1:15 pm

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Post » Thu Nov 06, 2014 2:13 pm

Some images from my platform puzzle game EQUAL.
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Post » Fri Nov 07, 2014 3:06 pm

Implementing some speed trails to show the...um....speediness?

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Post » Fri Nov 07, 2014 4:50 pm

CrudeMik wrote:Image

Hello CrudeMik. I watched the video of your project and it interested me. Can you tell us more about it on
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