Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Fri Nov 14, 2014 6:23 pm

@Tinimations Your game is always fantastic-looking! Great work!
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Post » Sat Nov 15, 2014 1:30 am

@C-7 Thanks dude! :D
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Post » Mon Nov 17, 2014 4:00 am

Image

A simple survival game with procedural generation.
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Post » Mon Nov 17, 2014 4:54 am

I'm working on lighting for derelict ship interiors this week.
Image

@Aleyba
Nice! I really like the character.
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Post » Tue Nov 18, 2014 3:03 am

Still a huge amount of work to go, but here's what I have so far!
screenshot_20141117.png
You do not have the required permissions to view the files attached to this post.
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Post » Tue Nov 18, 2014 3:05 am

I'm going to rework the image quality of the character sprite....he's much too pixelated. Also some z-order tweaking (as you can see with some of the pottery).
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Post » Tue Nov 18, 2014 6:09 pm

Ahr Ech wrote:I'm working on lighting for derelict ship interiors this week.
Image

@Aleyba
Nice! I really like the character.


Nice shadow effect. Looks really smooth.
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Post » Tue Nov 18, 2014 6:36 pm

@Ahr Looks really great, could i ask what method did you use to make it?
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Post » Tue Nov 18, 2014 10:09 pm

@iac249

looking good :)
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Post » Wed Nov 19, 2014 7:02 am

@kossglobal
Thanks!

@Wisdoms
The usual method where you have a black layer and sprites set to Destination Out blending for light. One mask for the flashlight and one for each of the computer consoles. On top of that I have a shadow caster, but that isn't really apparent in the gif.
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