Post screenshots of what you're working on!!

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Post » Wed Dec 17, 2014 10:25 am

Is that a Construct based game ? @LDC Studios
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Check out our start-up and configure your own helmet in true 3D.
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Post » Wed Dec 17, 2014 10:17 pm

Yup. Everything is just pre-rendered.
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Post » Thu Dec 18, 2014 2:56 pm

Sean Noonan wrote:Waiting on Apple approving the new content update to Jack...

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I really like the subtle stretch on that jump animation. That's some solid animation fundamentals you don't often see in pixel art. Game looks cool.

-Ben
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Post » Sat Dec 20, 2014 4:44 pm

Sean Noonan wrote:Waiting on Apple approving the new content update to Jack...

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Love the artwork!! :D
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Post » Sun Dec 21, 2014 7:04 pm

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Post » Mon Dec 22, 2014 4:40 am

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My remake of the arcade classic Death Race, from 1976. It's for a friend -- and fan -- of the game who was bummed to hear that a cabinet would cost a mint, and that it couldn't be emulated. He used to play it when he was a kid, back when it first came out.

Incidentally, I'm loving shaders right now. :D
Don't lose your work. Backup your game with Dropbox.
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Post » Tue Dec 23, 2014 4:23 am

This has kept me (very) distracted for the last couple of months. It's a platformer (no, really!) based on a concept I cooked up with my kids a couple of years ago... It's taken me that long to put it into practice, learn C2 / game dev enough to make it feasible and for me to find time to work around my work...

- The idea is that you will use either Keyboard or Gamepad control input (no mouse) - all implemented (much harder than I expected);
- You can save your progress at stages as you go and different people will be able to play individually on the same computer (local storage of progress, single player);
- There's also a rather overly-complex (for me to implement) inventory system that I'm quite proud of, for magic powers and power-ups;
- Various creatures / boss monsters block your path;
- Simple puzzles to solve on your way;
- And so on....

I haven't even given it a name, yet; the only ones I can think of are a bit rude - not sure if my target audience would appreciate my humor.... You're a bug and you're trying to rescue an imprisoned friend with the help of some rather small and supernatural entities...

These are a few (< alpha) grabs from level 1 (of 5 planned - so far = could be more, could be less - this depends on my imagination and my patience!).

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...busy learning Unity - real lights etc!
(but c2 is easily the quickest way to make 2d html5 games)!
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Post » Tue Dec 23, 2014 9:14 am

Road contractor

Using some internet images for completing game later images will be replaced.

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Game Design done
Images - Hardly 10% done
Coding - Hardly 10% done
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Post » Tue Dec 23, 2014 3:14 pm

and now, an rpg style game
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Post » Tue Dec 23, 2014 4:11 pm

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